[Weapons] Kit and Kaboddle
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Re: [Weapons] Kit and Kaboddle
added Ammo pile compliation ammo sheet to top of front page.
Re: [Weapons] Kit and Kaboddle
Hey, some of my sprites are in there.
- wildweasel
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Re: [Weapons] Kit and Kaboddle
Might help if you mention which ones.SladeEXE wrote:Hey, some of my sprites are in there.
Re: [Weapons] Kit and Kaboddle
On the right of the sheet. The plasma ammo.
Not that its a big deal.
Not that its a big deal.
- wildweasel
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Re: [Weapons] Kit and Kaboddle
Well, no offense intended, but that's a simple enough edit that it's quite likely that two separate people could very well have ended up with the same sprite of their own accord...SladeEXE wrote:On the right of the sheet. The plasma ammo.
Not that its a big deal.
Re: [Weapons] Kit and Kaboddle
Correct, that can happen but two other sprites in that sheet I definitely made myself.
On the far left, the gray rocket box and green bullet box with one of the UAC logos on it.
On the far left, the gray rocket box and green bullet box with one of the UAC logos on it.
- Sangelothi
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Re: [Weapons] Kit and Kaboddle
The Rocket ammo and the rifle bullets from Vampire the Masquerade Redemption were ripped by me, the Rifle clips I'm sure of since I edited the sprite so the bullets stuck out individually (originally there were pixels in between the tips of the casings making it look blocky) I don't necessarily care, but I find it odd since some of those ammo sprites have been posted already 
Still, it's a nice compilation of ammo gfx

Still, it's a nice compilation of ammo gfx
Re: [Weapons] Kit and Kaboddle
It was to clean up my hdd mostly, get ride of stuff i wont use or need and then giving it back to the people who may use it. Also added a new revolver to front page, under ammo pile.
Re: [Weapons] Kit and Kaboddle
Outlaws six-shooter!


Re: [Weapons] Kit and Kaboddle
Thank you! i've been look for the web for that! but googling western cartoon revolver didnt yield much! there ya go its outlaws revolver, it was on a sheet i had lat abouts that looked cool horrah for clean up!
Re: [Weapons] Kit and Kaboddle
I talked to Eriance, he said i could use the sprites. Here is what i came up with, i call it "Tech Doom" as i dont have a proper name for it yet.
http://www.youtube.com/watch?v=3D8zgzhd ... r_embedded
New Weapon sprites and Behavoirs.
Chainsaw - Fuel consumption grind / Throw Chainsaw ( Fuel / Throwing Saw ammo)
Pistol - Semi auto / 3 round burst (Clip )
Shotgun (Assault Shotgun) - Pump / Auto Fire ( Shell )
Super Shotgun ( double Barreled shotgun ) - Double Blast / Mega Blast ( Shell )
SMG - Rapid Fire / Grenade launcher (Clip / 40mm Grenade )
Chaingun - Rapid Fire ( Chaingun ammo )
Rocket Launcher - Missile Launch ( RocketAmmo )
Plasma Rifle - Rapid Plasma / Railgun Fire ( Cell )
BFG 9000 - BFG 9000 blast / BFG 2701 (alpha) blast ( Cell )
New Inventory Items.
Frag Grenade - Throws a Fragmenting Grenade, Best to use around corners.
HE grenade - High Explosive Grenade, More bang for your Buck.
StielHand Grenade - The Highest Explosive Grenade available
Claymoremines - Plant and run, baddies will run into your claymore trap, watch out for fragmentation
Sentry Guns - Deploys a Rapid fire Chaingun to watch your back, 75 hp.
Marine Re-enforcement Radio - Calls a random marine to aid you, armed with any weapon you can find, minus chainsaw.
Throwing knives - Throw a knife at the baddies? why not, it rips through with minimal damage.
Porti MediKit - Low on health? heres a quick 50 hp where you need it most.
Lightamp / Rad. suit - Items are now Activatable, no longer auto activates.
New Monsters.
1 to 2 new added for every monster type and random spawners to make them spawnable.
New Allies.
Marine Allies armed with any weapon you may find.
Credits in the credits.lmp
**NOT Downloadable Yet....**
Sorry for the music, i didnt relise that fraps also recorded my winamp as well, so enjoy some Alestorm whilist you watch too lol.
http://www.youtube.com/watch?v=tg5q-ffndBcAnything I've released publicly can be used. Obviously, if I didn't release it it wouldn't be possible to use it.Don't worry about it.
http://www.youtube.com/watch?v=3D8zgzhd ... r_embedded
New Weapon sprites and Behavoirs.
Chainsaw - Fuel consumption grind / Throw Chainsaw ( Fuel / Throwing Saw ammo)
Pistol - Semi auto / 3 round burst (Clip )
Shotgun (Assault Shotgun) - Pump / Auto Fire ( Shell )
Super Shotgun ( double Barreled shotgun ) - Double Blast / Mega Blast ( Shell )
SMG - Rapid Fire / Grenade launcher (Clip / 40mm Grenade )
Chaingun - Rapid Fire ( Chaingun ammo )
Rocket Launcher - Missile Launch ( RocketAmmo )
Plasma Rifle - Rapid Plasma / Railgun Fire ( Cell )
BFG 9000 - BFG 9000 blast / BFG 2701 (alpha) blast ( Cell )
New Inventory Items.
Frag Grenade - Throws a Fragmenting Grenade, Best to use around corners.
HE grenade - High Explosive Grenade, More bang for your Buck.
StielHand Grenade - The Highest Explosive Grenade available
Claymoremines - Plant and run, baddies will run into your claymore trap, watch out for fragmentation
Sentry Guns - Deploys a Rapid fire Chaingun to watch your back, 75 hp.
Marine Re-enforcement Radio - Calls a random marine to aid you, armed with any weapon you can find, minus chainsaw.
Throwing knives - Throw a knife at the baddies? why not, it rips through with minimal damage.
Porti MediKit - Low on health? heres a quick 50 hp where you need it most.
Lightamp / Rad. suit - Items are now Activatable, no longer auto activates.
New Monsters.
1 to 2 new added for every monster type and random spawners to make them spawnable.
New Allies.
Marine Allies armed with any weapon you may find.
Credits in the credits.lmp
**NOT Downloadable Yet....**
Sorry for the music, i didnt relise that fraps also recorded my winamp as well, so enjoy some Alestorm whilist you watch too lol.
Re: [Weapons] Kit and Kaboddle
http://www.youtube.com/watch?v=3D8zgzhdosk
Inventory Items Preview.
http://www.youtube.com/watch?v=p1wkvFkDY88
Weapons Mods Preview, Picking them up adds the secondary fire.
*edit* *edit*
ALPHA 0.5 http://www.4shared.com/file/KaV8J_fV/Tech_Weapons.html
REMEMBER : Still In progress, Credits / Change log in the zip, as well as credits in the WAD is an UN-Finished list, still trying to find all the lost Authors.
Inventory Items Preview.
http://www.youtube.com/watch?v=p1wkvFkDY88
Weapons Mods Preview, Picking them up adds the secondary fire.
*edit* *edit*
ALPHA 0.5 http://www.4shared.com/file/KaV8J_fV/Tech_Weapons.html
REMEMBER : Still In progress, Credits / Change log in the zip, as well as credits in the WAD is an UN-Finished list, still trying to find all the lost Authors.
- MidnightTH
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Re: [Weapons] Kit and Kaboddle
Just for the lulz, The barrel launcher is seriously Hilarious ( Such as the 9mm Chicken launcher )
Re: [Weapons] Kit and Kaboddle
Added Re-enterable drivable car wad to the bottom of first page. Its just a toss out working wad, you re-configure it to how you like, if you break it accidentally, ask i may be able to help ya with what ya need to do. if not Enjoy driving over demons in a car, or police car, careful where you park it, as if it takes enough damage, it can get destroyed, also be careful where you park it as like a normal car you get out the right side of the vehicle, and if you park to close to the edge, thanks to dooms logic, it parks it up top lol, as per video.
AS in the credits, Doom Center was a big contributor to make this work.
AS in the credits, Doom Center was a big contributor to make this work.
Re: [Weapons] Kit and Kaboddle
ive ripped all the outlaws weapons, currently on the enemies, trying to make a TC out of the resources, its such an underated game.alas my version crashes at level 6 so i cant get anywhere, i love westerns, they should make a sequel to outlaws!