[Project] "Knee-Deep in ZDoom"
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- Killionaire
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- Joined: Sat Mar 05, 2005 3:07 pm
- Location: United States, Virginia
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- Your Name Is
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- Bio Hazard
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I know where that's from, but I'm not gonna take the thread off topic.Sir_Alien wrote:"That's what we agreed when we first came. You do the cooking, I look after the plants and goldfish."
Any chance of an official "word" on KDiZD? Current Status? What's left to do? Ball park release?... (Come on, I even bothered to get the acronym right
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- Killionaire
- Posts: 55
- Joined: Sat Mar 05, 2005 3:07 pm
- Location: United States, Virginia
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That and some of us just...don't make maps. I've always found things to be less enjoyable after going into the guts of the game myself, i know its the exact opposite for a lot of people...but hey, different strokes for different folks.Zippy wrote:There's a certain novelty in playing things you haven't had your hand in creating.NiGHTMARE wrote:Amazing how certain people can be so worked up about the project being delayed, yet not be willing to join the project so we can release it sooner...
Considering the majority (well, a great deal) of the people in my shoes just take what you guys make and show no support or appreciation for it, i don't feel guilty for a second.
Anyway...what enjay said
Shouldn't you be honoured by that? Honestly, this is arguably the most anticipated wad since Action Doom; and you're bitching about the fact that people want to play it.NiGHTMARE wrote:Amazing how certain people can be so worked up about the project being delayed, yet not be willing to join the project so we can release it sooner...
Uh no, I'm just curious as to why none of the people who want it so badly are interested in putting some effort in to speed things up
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In regards to what a couple of other posts have said, we need more than just mappers. For instance, anyone with experience with the DECORATE lump and/or defining new ambient sounds would be certainly be gratefully received right about now...
In regards to what a couple of other posts have said, we need more than just mappers. For instance, anyone with experience with the DECORATE lump and/or defining new ambient sounds would be certainly be gratefully received right about now...
- Killionaire
- Posts: 55
- Joined: Sat Mar 05, 2005 3:07 pm
- Location: United States, Virginia
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Well by not being a mapper i meant being completely oblivious to anything regarding changing doom in any way, shape, or form...hell im not even sure if i know how to keep it the same
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Anyway i kind of understood your argument, but i do get the feeling that if everyone that was impatient put their skills to the test...well lets just say some people aren't as good at mapping as others..and if this is supposed to live up to the fucking-insane hype it's been putting on us, mediocre mappers might hurt more than help. Once again by mappers--i mean decorate, lump, and all that other editing shit terms i and many others know nothing about.
Honestly though i think Enjay makes a good point. Adding on to his thing, even just an update every week or two weeks would be nice, hell, even if you got NOTHING done at least have the decency to tell us that, Kronos in the Doomworld thread "Doom 3 in Doom 2" had the right idea in my opinion, listing the maps and his weapons and such, and giving a percentage to how close he was to finishing that particular part. That might be harder with maps, instead of weapons, with all the decorate, lump, et cetera et cetera crap, but just SOMETHING like that would solve a lot of problems.
Anyway i kind of understood your argument, but i do get the feeling that if everyone that was impatient put their skills to the test...well lets just say some people aren't as good at mapping as others..and if this is supposed to live up to the fucking-insane hype it's been putting on us, mediocre mappers might hurt more than help. Once again by mappers--i mean decorate, lump, and all that other editing shit terms i and many others know nothing about.
Honestly though i think Enjay makes a good point. Adding on to his thing, even just an update every week or two weeks would be nice, hell, even if you got NOTHING done at least have the decency to tell us that, Kronos in the Doomworld thread "Doom 3 in Doom 2" had the right idea in my opinion, listing the maps and his weapons and such, and giving a percentage to how close he was to finishing that particular part. That might be harder with maps, instead of weapons, with all the decorate, lump, et cetera et cetera crap, but just SOMETHING like that would solve a lot of problems.
Ther´re enough people on this board, who could do this decorate job!
It´s basically nothing more than copy and paste from existing decorations.Even if you don´t know anything about decorate that shouldn´t be to hard!
About the weekly update:
It might be a good idea, to give at least a little progress info from time to time, but that certainly is Tormentors decision
It´s basically nothing more than copy and paste from existing decorations.Even if you don´t know anything about decorate that shouldn´t be to hard!
About the weekly update:
It might be a good idea, to give at least a little progress info from time to time, but that certainly is Tormentors decision
