Hi,
I chose your mod as my gameplay overhaul because I really appreciate its simple and effective improvements. If I may suggest one possible area for improvement, it would be to remove the concept of magazine capacity when reloads are disabled (thus the fact to let the two numbers in the UI).
As it stands, this creates two issues : the total amount of ammo available for the different weapons isn't always consistent depending on how many rounds are in the magazine, and near the end of a magazine, with pistol you can only fire a one- or two-shot burst despite having plenty of ammo available for hit (but not "loaded"), which feels limiting.
I also noticed that when holding down the fire button, the firing repeats, turning the pistol into a fully automatic weapon, which seems too powerful to me.
Sorry if this has already been discuted, I've only be able to read the last pages.
Regards
Led's Generic Weapon Mod (UPDATED! April 2 2023)
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.