[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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CherubCorps
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Re: [SPRITES] Spriting Carnival!!

Post by CherubCorps »

Love the trishotgun. Not enough tri-shotguns in the world. The demon skull is especially nice.
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jdredalert
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Re: [SPRITES] Spriting Carnival!!

Post by jdredalert »

Gorman Frebmane wrote:Here's a triple barrel shotgun i made.

Lovely! Any chance for an angled version?
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CherubCorps
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Re: [SPRITES] Spriting Carnival!!

Post by CherubCorps »

Linz wrote:Man,I'm gonna feel bad when you post the death animation
You might want to avert your eyes.
Frame speed and duration needs to be tweaked, but I think it's coming along.
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KynikossDragonn
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Re: [SPRITES] Spriting Carnival!!

Post by KynikossDragonn »

RomDump wrote:Not enough tri-shotguns in the world.
Funny, Legacy for UT99 has a "Trishot", and as far as I know it was the only triple barrel shotgun in a Unreal related mod.
RomDump wrote:
You might want to avert your eyes.
Frame speed and duration needs to be tweaked, but I think it's coming along.
*frowny face*
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chronoteeth
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Re: [SPRITES] Spriting Carnival!!

Post by chronoteeth »

Gorman Frebmane wrote:Here's a triple barrel shotgun i made.

this looks great! Wondering, do you have a version without the ornate demon on the back?
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Enjay
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Enjay »

RomDump wrote:You might want to avert your eyes.
I see London, I see France... ;)

Good animation.


I've been meaning to ask, why does the dress flash between blue and black in the walking cycle?
Gorman Frebmane
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Re: [SPRITES] Spriting Carnival!!

Post by Gorman Frebmane »

chronoteeth wrote:
Gorman Frebmane wrote:Here's a triple barrel shotgun i made.

this looks great! Wondering, do you have a version without the ornate demon on the back?
No i don't and as that would entail i would have to rework the gun to accomodate for that. Currently i don't have time to do this so apologies for not being able to change this.
Perhaps a month or so after new year i might be able to go back to this.
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Re: [SPRITES] Spriting Carnival!!

Post by Gorman Frebmane »

jdredalert wrote:
Gorman Frebmane wrote:Here's a triple barrel shotgun i made.

Lovely! Any chance for an angled version?
Like i said in the post above, when i have time.
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CherubCorps
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Re: [SPRITES] Spriting Carnival!!

Post by CherubCorps »

I've been meaning to ask, why does the dress flash between blue and black in the walking cycle?
The Principality is a lightning themed angel. She shoots lightning balls and charged bolts from her umbrella. The flashing blue give her a real electric feel. I might do something more complicated with it in the future, but the effect looks really good in-game.
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Wereknight
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Re: [SPRITES] Spriting Carnival!!

Post by Wereknight »

Image
DoomGuy in a.. bit cartoonish lookin' environment.
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neoworm
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Re: [SPRITES] Spriting Carnival!!

Post by neoworm »

Image
Baked textures, cleaned up errors, made the glow as emission map and now... rigging...bleh.
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KynikossDragonn
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Re: [SPRITES] Spriting Carnival!!

Post by KynikossDragonn »

Wereknight wrote:DoomGuy in a.. bit cartoonish lookin' environment.
DoomGuy in Chex Quest?
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Wereknight wrote:Image
DoomGuy in a.. bit cartoonish lookin' environment.
Haaah i think i get the reference. Very cool perspective!
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Ikswenlal
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Re: [SPRITES] Spriting Carnival!!

Post by Ikswenlal »



First set of sprites for Herbert aka "The Wall"
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Re: [SPRITES] Spriting Carnival!!

Post by Gez »

Wereknight wrote:Image
DoomGuy in a.. bit cartoonish lookin' environment.
Image
All heroes have to deal with little problems in their down time.
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