ÆoD (6.06.02 (03-14-16))

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Captain J
 
 
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Re: ÆoD (6.06.01 (04-20-15))

Post by Captain J »

siealex wrote:I've found a balloon shaped monster that generates little black joke imps at a very high rate, approx. 10 per second. What's this?
...i thought they were a black walking alive teddy bears. because they seems from some old doom mod that based on Stephen King's IT.

anyway to survive them, i recommend the explosive, spread or rapid weapons.
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TheBadHustlex
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Re: ÆoD (6.06.01 (04-20-15))

Post by TheBadHustlex »

Triple S wrote:... without having to deal with full slot warnings all the time or needing to scroll through tons of weapons in one slot.
You can disable slot-limitation.
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Triple S
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Re: ÆoD (6.06.01 (04-20-15))

Post by Triple S »

TheBadHustlex wrote:
Triple S wrote:... without having to deal with full slot warnings all the time or needing to scroll through tons of weapons in one slot.
You can disable slot-limitation.
I know that, and it's pretty obvious I know that based on the very thing you quoted. :P
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TheBadHustlex
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Re: ÆoD (6.06.01 (04-20-15))

Post by TheBadHustlex »

Need to read.
Anyway, what you suggested would have to be it's own game mode. It should be doable, with user variables, for example.
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Re: ÆoD (6.06.01 (04-20-15))

Post by atar »

Help please, i'm trying to load the game with the latest zdoom custom built but it keeps crashing...
siealex
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Re: ÆoD (6.06.01 (04-20-15))

Post by siealex »

What build of ZDOOM? The latest version supports only 2.8.* SVN builds.
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Re: ÆoD (6.06.01 (04-20-15))

Post by atar »

Thank you for the quick reply: I use zdoom built : zdoom-2.8pre-1615-gf10416a
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Captain J
 
 
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Re: ÆoD (6.06.01 (04-20-15))

Post by Captain J »

haven't you drag main package to the coding one into the gzdoom? although i still uses oldest version to work with 1.8 version of gzdoom, i had no problems at all.
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Re: ÆoD (6.06.01 (04-20-15))

Post by atar »

I would prefer with zdoom due to my old PC...
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thonglover
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Re: ÆoD (6.06.01 (04-20-15))

Post by thonglover »

I would download this But my connection is too slow :(
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Re: ÆoD (6.06.01 (04-20-15))

Post by Captain J »

sorry to hear that, but we can't help you about slow connection unless you can find another way to download it or buy a new computer or router.
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Re: ÆoD (6.06.01 (04-20-15))

Post by atar »

I still can't run the wads with the zdoom custom builds.Please help
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Jack Mackerel
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Re: ÆoD (6.06.01 (04-20-15))

Post by Jack Mackerel »

With the latest GZdooM SVNs, the main menu music is missing, and it shows an error about the .ogg file missing as well.
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Re: ÆoD (6.06.01 (04-20-15))

Post by siealex »

Ogg? All music in AEOD is MIDI.
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TheBadHustlex
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Re: ÆoD (6.06.01 (04-20-15))

Post by TheBadHustlex »

I get the same error. It seems like the intro-script still searches for an ogg.
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