[SPRITES] Spriting Carnival!!
- LossForWords
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XLightningStormL
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Re: [SPRITES] Spriting Carnival!!

"Not an Ithaca" basically more or less an attempt to make the Doom Shotgun look more like a Shotgun, and less like a toy (though I was too lazy to remove a few screw notches, but with offsets being a thing, it is probably a non-issue)
It's not perfect, but unless you're looking hard, You're not really going to find any issues (except maybe imperfect lighting)
Still, should be a solid replacement for the shotgun, or an expy for an Ithaca M37 (Which I believe ID was trying to achieve with the Tootsie toy sg judging by some early assets) decided to keep the duckbill/choke from the pre-release shotgun, so you can use it as a "little detail" for why it fires shot in a horizontal spread, or has the range of a UK L115A/AWM.
I forgot one source until now, the sights for the shotgun come from Dr_Cosmobyte/GA1992 (which in turn is based on the D64 Shotgun sights from my observation)
Shoutout to Procket12 for bringing attention to the fact that Doom's shotgun kinda sucks, and is too small to be even a compact shotgun.
Re: [SPRITES] Spriting Carnival!!
Made a particle explosion from scratch this evening. Fun fun fun! hoping to revise it later on to look more Doomy and less Dukey.
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- Captain J
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Re: [SPRITES] Spriting Carnival!!
Smooth and Hot. Just like what my mama used to make!
- Sonik.o.fan
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Re: [SPRITES] Spriting Carnival!!
My main tool for spriting is GIMPGifty wrote:Ohhh yeaaaah babeyyyyy...Sonik.o.fan wrote:WIP D4 BFG centered
i'm gonna add lotsa SFX stuff later i think
If you have a second, what's your workflow for these weapon sprites? It's something I would love to do myself but I have no idea how to get results as good as yours. What tools/techniques do you generally use?
It allows me to easily translate any graphics to Doom palette by following steps:


Custom palettes can be uploaded into that path:

Well, first of all i need to create concept of thing that i want to "spritify" (let's call it like that lol). Don't mind the D:E BFG thing, because this is the most decent concept art i have for now, mah bad.

After that, i spend time on lighting correction, which usually takes few hours (it's not that hard, i'm just very slow spriter)

Final touchups are shading and making it look more similar to original weapon

Hope it will help you in future, although, i wouldn't call myself some kind of "top-tier spriter" i do it just because it's fun
Re: [SPRITES] Spriting Carnival!!
holy damn those are some tasty bfgs
- Sonik.o.fan
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- Captain J
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Re: [SPRITES] Spriting Carnival!!
Very neat and BIG FUCKING DETAIL, sonik! This is some useful tutorial!!
- Sonik.o.fan
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Re: [SPRITES] Spriting Carnival!!
Awesome, thanks so much for taking the time to show me your workflow! You're a top-tier spriter in my opinion.Sonik.o.fan wrote:Hope it will help you in future, although, i wouldn't call myself some kind of "top-tier spriter" i do it just because it's fun
Attached: Fun little concept for a "CoverArtGuy"
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- Ex-jogador
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Re: [SPRITES] Spriting Carnival!!
I made myself an avatar with the corona theme.
That BFG from doom 2016 looks pretty cool.
That BFG from doom 2016 looks pretty cool.
- Captain J
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Re: [SPRITES] Spriting Carnival!!
Since there's only one barrel, i'd call it: Stater Weapon.Sonik.o.fan wrote:Devistator sprite sheet from Duke Nukem
Re: [SPRITES] Spriting Carnival!!
The Demistator.
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TaporGaming
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- Sonik.o.fan
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