Custom Texture Thread.

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printz
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Re: Custom Texture Thread.

Post by printz »

I kinda like it, looks more satanic will all that shadow.
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NMN_Paul
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Re: Custom Texture Thread.

Post by NMN_Paul »

Hey dudes, some time ago made a cross between Doom64 decoration walls and Classy Doom marble stuff, plus some details for great justice.
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d64deco.gif
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esselfortium
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Re: Custom Texture Thread.

Post by esselfortium »

Those look amazing :)
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Blox
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Re: Custom Texture Thread.

Post by Blox »

Yeah, okay. THAT'S AMAZING
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printz
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Re: Custom Texture Thread.

Post by printz »

Yeah, I'd really like to see those in some dedicated megawad. Otherwise they'll be resting online for various people to scavenge them.
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NMN_Paul
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Re: Custom Texture Thread.

Post by NMN_Paul »

printz wrote:Yeah, I'd really like to see those in some dedicated megawad. Otherwise they'll be resting online for various people to scavenge them.
Well, they are from a megawad I'm working on. And when people scavenge work I've done I feel honored :) That is if they credit me :|
Thanks for the comments guys :)
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Enjay
 
 
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Re: Custom Texture Thread.

Post by Enjay »

Wow! Those textures are really impressive. I love them. :thumb:

[edit] and they got me wondering about that archvile that you did. I think one of the reasons that it looks a bit non-threatening is the "old-man's creased closed mouth". So I got to wondering what it might look like if it was showing some teeth. Unfortunately, "my skill is not enough" but I think that the idea might be OK.

Image

The first variant is mine and, IMO, still looks a bit too friendly. The second is based on one of the mouths from your new textures. I haven't matched it up very well but I think the idea has some merit.
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NMN_Paul
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Re: Custom Texture Thread.

Post by NMN_Paul »

Looks pretty cool Enjay!
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printz
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Re: Custom Texture Thread.

Post by printz »

Does he animate and talk?
DefconRazor32
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Re: Custom Texture Thread.

Post by DefconRazor32 »

NMN_Paul i always loved some the works you did on sprites and textures I know it seems awkward to ask in a thread of this magnitude but i was wondering if i could have permission on experimenting on your textures from the texture packs you made. I think it would be fun to see the results and I'll even put some in the thread as long as i get permission from you of course. :D
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NMN_Paul
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Re: Custom Texture Thread.

Post by NMN_Paul »

DefconRazor32 wrote:I know it seems awkward to ask in a thread of this magnitude but i was wondering if i could have permission on experimenting on your textures from the texture packs you made.
Nothing awkward about it.
I, in readmes, wrote:Authors MAY use the contents of this file as a base for modification or
reuse.
;) Post 'em here if you like, I'd love to see what ya can cook up!
DefconRazor32
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Re: Custom Texture Thread.

Post by DefconRazor32 »

OK I'll start with two malformations converged with a marble texture and infused with a blue print of yours nmn corp pack 1

Image

Image


they may look the same but there's a definite difference within the hue or color
both used in doom 2 palette

base texture: METHEX2
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NMN_Paul
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Re: Custom Texture Thread.

Post by NMN_Paul »

Neat :D
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MartinHowe
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Re: Custom Texture Thread.

Post by MartinHowe »

NMN_Paul wrote:Hey dudes, some time ago made a cross between Doom64 decoration walls and Classy Doom marble stuff, plus some details for great justice.
These remind me of the Alien textures in DN3D, but these are a lot classier - Paul, these are very good IMO :)
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NMN_Paul
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Re: Custom Texture Thread.

Post by NMN_Paul »

Image
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