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Re: [WIP] Wolf3Dx2
Posted: Tue Sep 06, 2016 11:03 am
by Ringman
Probably not. I just did this real quick because it seemed pretty easy to do. And well, it was. The other Mac sprites don't match up nearly as well to their pc counterparts as the dog does. Heck out of laziness I didn't even do the other rotations cuz you can just flip em. Not accurate, but workable nonetheless.
Re: [WIP] Wolf3Dx2
Posted: Tue Sep 06, 2016 12:37 pm
by Captain J
I understand, but i appreciate your work so much!
Re: [WIP] Wolf3Dx2
Posted: Tue Sep 06, 2016 2:15 pm
by UnTrustable
Ringman wrote:Nice idea! Here's the dog:
HDWolf3DDog.png
Maybe the idle dog too?
http://forum.zdoom.org/viewtopic.php?f= ... +rotations
Re: [WIP] Wolf3Dx2
Posted: Wed Sep 07, 2016 4:29 am
by Ringman
I went ahead and did the guard. See below:
Re: [WIP] Wolf3Dx2
Posted: Wed Sep 07, 2016 9:14 am
by Ringman
Here's the guard mostly finished. He's only missing the flipped frames and the one pain state now.
Re: [WIP] Wolf3Dx2
Posted: Wed Sep 07, 2016 10:21 am
by Captain J
Excellent work as always! And you're actually done, right? Then good job regardless.
Re: [WIP] Wolf3Dx2
Posted: Wed Sep 07, 2016 2:03 pm
by Ringman
Is there a mac style Gretel Grosse floating around anywhere?

- gretelgrosse.gif (20.35 KiB) Viewed 2367 times
Re: [WIP] Wolf3Dx2
Posted: Wed Sep 07, 2016 4:05 pm
by Ringman
This is your baby so I'm not going to do the SS for you, but I am offering a template using the same technique I've done the others with.

- HDWolfSSTemplate.png (7.58 KiB) Viewed 2345 times
That is if you were interested.
Re: [WIP] Wolf3Dx2
Posted: Wed Sep 07, 2016 11:38 pm
by doomjedi
Stunning work, guys!
How did I miss this one?
Re: [WIP] Wolf3Dx2
Posted: Wed Sep 07, 2016 11:43 pm
by Captain J
Ringman wrote:Is there a mac style Gretel Grosse floating around anywhere?
Here;

Originally from Ceejay's 3DGE Wolf3d mod and edited by me. And other newly made mac bosses can be found
here. Oh, also about yours, she looks really happy!

Also dem front rumps!
Anyway as always, excellent work on those mac sprtie rotations. You're doing a great job! Just reach to the limits and let us see what you can do so far!
Re: [WIP] Wolf3Dx2
Posted: Thu Sep 08, 2016 12:04 am
by doomjedi
The first one (AFAIK) to make MAC Gretel was me, for "WolfTC for Doomsday".
I do see the face as familiar, despite new edit of weapons and chest.
Re: [WIP] Wolf3Dx2
Posted: Thu Sep 08, 2016 12:30 am
by wildweasel
I feel like Captain J's edit is truer to the spirit of the original Gretel Grosse sprite, i.e. it's Hans but with breasts, makeup, and pigtails.
Re: [WIP] Wolf3Dx2
Posted: Thu Sep 08, 2016 12:38 am
by doomjedi
I understand what you mean, but still like the new frames better.
Re: [WIP] Wolf3Dx2
Posted: Thu Sep 08, 2016 2:52 am
by CeeJay
Ringman wrote:This is your baby so I'm not going to do the SS for you, but I am offering a template using the same technique I've done the others with.
HDWolfSSTemplate.png
That is if you were interested.
Oh please god finish them. If you ditch the shoulder strap (like they did with the original Mac-style sprites) there is no need for a full 8-frame rotation.
Re: [WIP] Wolf3Dx2
Posted: Thu Sep 08, 2016 3:22 am
by Tormentor667
Ringman wrote:Is there a mac style Gretel Grosse floating around anywhere?
gretelgrosse.gif
Awesome, even though I have to say she looks a bit too friendly in my eyes... btw, love how her boobs whip
