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Re: TiberiumDoom : Now with Badasses!

Posted: Sat Jan 26, 2013 10:24 am
by TiberiumSoul
most of the resources i used came from the zombie torrent project by Uboa. a project im very much a part of.

Re: TiberiumDoom : Now with Badasses!

Posted: Sat Jan 26, 2013 10:43 am
by Kinsie
Image
This isn't IRC!

Re: TiberiumDoom : Now with Badasses!

Posted: Sat Jan 26, 2013 10:47 am
by TiberiumSoul
I interpret this as: "Stop being a lazy asshole and use proper capitalization and punctuation." Am I getting warmer or am I getting colder?

Re: TiberiumDoom : Now with Badasses!

Posted: Sat Jan 26, 2013 11:18 am
by Kinsie
In less words and with a less accusatory tone. Thanks. :)

Re: TiberiumDoom : Now with Badasses!

Posted: Sat Jan 26, 2013 12:00 pm
by wildweasel
I'd just like to chime in to say that I really don't like where this thread is going. Even given the circumstances, I hope we can all just get along and not be dicks to each other, even if "they shot first" so to speak. Now, I'm going to give the thread a chance, and hopefully there won't need to be anything further done here, but I am keeping an eye on things here regardless.

Re: TiberiumDoom : Now with Badasses!

Posted: Sat Jan 26, 2013 12:36 pm
by TiberiumSoul
they did shoot first but ill cool my jets

Re: TiberiumDoom : Now with Badasses!

Posted: Sat Jan 26, 2013 1:29 pm
by wildweasel
TiberiumSoul wrote:they did shoot first but ill cool my jets
Sorry, but on this forum, that is not a good excuse. Just be nice, is all I ask.

Re: TiberiumDoom : Now with Badasses!

Posted: Sat Jan 26, 2013 1:50 pm
by TiberiumSoul
I'm aware and it wasnt meant as an excuse. They did shoot first but I'm also saying I'll calm down and try to be less of an ass.

Re: TiberiumDoom : Now with Badasses!

Posted: Sat Jan 26, 2013 4:21 pm
by Project Shadowcat
TiberiumSoul wrote:I'm aware and it wasnt meant as an excuse. They did shoot first but I'm also saying I'll calm down and try to be less of an ass.
You used a venomous tone against honest critique. There's no excuse for that.

Re: TiberiumDoom : Now with Badasses!

Posted: Sat Jan 26, 2013 7:18 pm
by TiberiumSoul
Ok, now that I've taken the time to review all my replies to you and ed and everyone else for that matter, I've seen that I was a bit venomous in my tone and im guessing that this is definitely not something I can just apologize for.

Never the less, for what its worth I apologize for being cold.

TiberiumDoom : Now with 99% more nonsense and stupidity!

Posted: Thu Jan 31, 2013 6:24 pm
by TiberiumSoul
And were back. I'm sorry in advance for the double post but I wanted to present this shiny new download link: TiberiumDoom Version 4.4

Re: TiberiumDoom : Now with more GZDoom

Posted: Wed May 22, 2013 2:16 pm
by TiberiumSoul
Bringing this back from the dead to present this small fact that i am making a gzdoom compatible version of this once zandronum exclusive mod which means people who actually liked TiberiumDoom can play it with map sets like Winter's Fury or The Refinery or even ZDCMP2. After enough impatient waiting for the update that's NEVER going to come i said fuck it and began work porting the mod over to GZDoom keep in mind this mod doesn't use and GZDoom specific features and is therefore universal between the two ports because the primary goal in this porting is compatibility by use of random spawners on certain enemies I've made it possible to keep the skulltag enemy and weapon replacements in the mod without the need for the skulltag actors and data files.

some features that were exclusive to the Zandronum version and brought with me to gzdoom:

1) Players can taunt just like in the zandronum version. (and they said that this was impossible to do on any other port on the wiki!) YEAH FUCKING RIGHT!

yeah that's right 1 friggin feature what do you want multiplayer? go play the Zandronum version then!

So, without further delay I present : TiberiumDoomGZ Beta 1.2

Re: TiberiumDoom : Now with more GZDoom

Posted: Wed May 22, 2013 2:27 pm
by Mikk-
What's in this thing that makes it 26mb? Seriously?

Re: TiberiumDoom : Now with more GZDoom

Posted: Wed May 22, 2013 2:29 pm
by TiberiumSoul
perhaps that fact that its a weapons and enemies replmacement mod could answer that :P

Re: TiberiumDoom : Now with more GZDoom

Posted: Wed May 22, 2013 2:30 pm
by Mikk-
Yes well, it still seems rather.. bloated for a weapons and enemies replacement.