Sonic Xtreme Sonic wad, incomplete

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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TheDarkArchon
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Post by TheDarkArchon »

Hobbs wrote:ZDoom forums full of furries?

SURPRISE OF THE CENTURY
Except that I could count the people that give a shit with my right hand.
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SMG M7
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Post by SMG M7 »

Tapika wrote:Thank you, SMG M7 and Cronoteeth for replying to the WAD, not the Furry bash.
Few uses? Explain what you mean please...
No problem. Basically, the thing is, as with any Doom port, Sonic just doesn't fit the gameplay. Sure, SSD did alright, but it was still Doom with Sonic gimmicks. Of course, with lots of scripting, it is entirely possible. Zarkanoid and Zbattleship, anyone? :P
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Tapika
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Post by Tapika »

Cutmanmike wrote:Furry drama? Also, here's my version I made centuries ago: http://www.doomworld.com/idgames/index.php?id=13175

Wow, the death animation is almost identical too.
Meh...
That uses SDooM 2 graphics. (Face)
Mine actually bothered to use diff face graphics.
And Sonic never actually is meant to bleed, right?
Also, when standing, it looks unnatural. My wad fixes the unnaturalnuss of that problem.
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Cutmanmike
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Post by Cutmanmike »

This was like what, 4 years ago? I don't really give a flying crap now. Also, the new status bar face you've given it is "emotionless". It's just a single boring frame.
zap610
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Post by zap610 »

Is this going to be based on the scrapped game Sonic Xtreme? (I know, stupid question but I have to know.)
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Tapika
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Post by Tapika »

Meh. Might, Might not. Depends on my laziness meter.
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lizardcommando
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Post by lizardcommando »

Tapika wrote: Lizardcommando: How do I convert it? I'm not exactly a computer whiz. :/
Look for a program called IrfanView. It can convert .TGA files to .PNG files or .JPG files, etc. It's pretty easy to use.
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