Metroid Doom Idea, Ridley Boss test on page 1

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hnsolo77
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Re: Metroid Doom Idea

Post by hnsolo77 »

HotWax wrote:
hnsolo77 wrote:but unlike the other metroid TC's that were in the making for several games *note, quake 2 to metroid 2* and have been abandoned or given ceast and desist orders because they were taking an already made game and turning it 3d i want to make a new game and story line
I'm not trying to discourage your idea or anything, but I feel I should warn you that if other projects have received "cease and desist" orders from Nintendo, this one will too, despite its original storyline.

Nintendo has copyrights on all of the characters and terms you're using in this post. If you do make this a reality and it becomes possible, be ready to receive your own cease and desist letter and have to abandon the project entirely. :(

What I would recommend is your own original characters and story elements, which you could perfectly legally adapt to be very similar to Metroid. The key is that you don't use any of their copyrighted resources (music, sounds, graphics, etc), names, places, and so forth.
true, i actually expect this to happen as well, but its always worth a shot to see if i can get it done, my idea is to take as little from metroid itself to make it not a remake or a port, a port is just begging for the ceast and decist
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hnsolo77
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Post by hnsolo77 »

Zippy wrote:Or just make a free explore Doom hub with power ups that let you progress further. I know I have several ideas for something done along those lines written down here somewhere, but it never was something I intended to carry out.
well then if you find them let me know, i could use em' and it would be apreciated

http://www.youtube.com/watch?v=t7SIAo7OsMI
demo of the weapons ive made so far subject to revision
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hnsolo77
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Post by hnsolo77 »

Zippy wrote:Yeah, I agree. If something like this were to be done, I'd advise against a Metroid TC. Just take various aspects of the Metroid games and make something that relates to Doom. Saves you from having to do a lot of new artwork, and in some ways gives you a bit more creative freedom since you can come up with more original powerups rather than just, "Need to find a way to make the morph ball work. Need to find a way to make the Speed Boost work. Need to a find a way..." etc.
hell im not doing those at all, no morphball for this, just the beams, missiles and the powerbomb launcher
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ZeroShift
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Post by ZeroShift »

I hate to be a bitch, but...

Your code:
Spoiler:
My Code:
Spoiler:
Along with a few other things...
CREDIT PLZ

EDIT: Don't get me wrong, you using my code is flattering, but you could at least give credit man :(
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StrikerMan780
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Post by StrikerMan780 »

Nintendo Is good, but they are a pain in the ass, they sue anyone they want and they hate it when they are being complimented by fans by making their own mods or games, which I consider FAN ART. But actually nintendo sued someone a shitload of money from a poor person, he was a great pencil artist, but got sued for making his art.

Suing someone with little or no money will cost more then what they will gain, and it will lead to nothing except Nintendo having to live with the fact that they ruined someone's life, for little good cause.

Nintendo just doesn't appreciate fandom, they are just corrupted money whores, and will do anything to get money from you, even if they won't gain much from it and go through the trouble.

I liked Nintendo when they were less corrupted by "corporate" business, and did their own thing, willing to step over the line for some great and moving games, such as final fantasy 4 for snes and such, but now, there is no ff games for the gamecube (Except Crystal Chronicles and Tactics), due to some sexual content and stuff. (FF4 and FF6 in Japan had pixelated nudity). And like Super Metroid, it had some really cool, and moody themes, which suited it very well, and even had some disturbing moments. If you notice there is blood in Super Metroid because in the space colony, there is some blood on the dead bodies. But nevertheless it was a great game, and things like that just suited it well, just like art.

I miss when Sijeru Myamoto was the main guy for most of the games, but now it is by 3rd parties or corrupted corporate lackeys.
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HotWax
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Post by HotWax »

Ummm... what the hell are you spouting?

Nintendo may have a reputation for pursuing legal action more than other companies, but it's their right to do so, and if somebody was ordered to pay them money, that was the court's decision as well, you can't just make it sound like they stuck a gun in his back and demanded his money. If the court backed up their claim, clearly there was more to the story than "pencil art". If somebody is making money off of your copyrighted property, you have a right to take legal action. 99% of the time that amounts to a letter from a laywer that says to stop distributing their materials illegally, and the matter is closed.

Secondly, how do you figure the company who is selling a console with arguably the most features of the current generation of systems for about half the price of their competitors as "money whores"?

Third, they have continued to "step over the line" by making hardware that everyone said was going to flop. The Nintendo DS is an example of a system that was predicted to be extinct in 6 months, yet it is thriving more than ever and games are constantly being developed for it. Nintendo was willing to take the risk to develop a system nobody thought would succeed, and showed everyone they were wrong. Just as they did with the NES, N64, and now the Wii. Meanwhile their competitors (who must be laudable saints in your book) are releasing the same games with twice the polygons and calling it "next gen". Yeah, Nintendo's real unoriginal.

Third, the Final Fantasy series was not featured on the Nintendo 64 because Squaresoft thought they needed CD-ROM technology to sell their games, not because of any censorship on the part of Nintendo. The classic FF games have recently been released on the GBA and Nintendo DS systems, Crystal Chronicals was exclusive to the Gamecube, and a second game in the series is reported to be in development for the Wii. Sounds like the franchise is alive and well on Nintendo, thanks.

Fourth, Nintendo stopped trying to censor games when Mortal Kombat flopped on the SNES and did well on competitor systems. Starting with MK2, games were shipped with full graphic violence intact (Though MK2, and other games, had an option to disable the gore should you desire to do so) and Nintendo has developed some recent games containing violence and more adult themes to try to shake off the mistaken idea that all they make are "kid games". (And anybody who thinks Zelda and Metroid are games meant soley for children is a complete idiot and has likely never played either series)

Finally, Shigeru Miyamoto (lern2spell?) is alive and well and still actively spearheading some of the best video games to be released on modern Nintendo systems. Where you got the idea that he's no longer making video games is beyond me.
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Post by SMG M7 »

StrikerMan780 wrote:If you notice there is blood in Super Metroid because in the space colony, there is some blood on the dead bodies. But nevertheless it was a great game, and things like that just suited it well, just like art.
Well, actually, in Ridley's lair, there's blood on the bottom of those platforms with the spikes on the bottom, and right before the real Kraid, the suited guy there has bodily fluid all over. It's pretty graphic for a "kids'" game, really...
Last edited by SMG M7 on Thu Nov 02, 2006 2:30 pm, edited 1 time in total.
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Post by HotWax »

That's because it's not a kids game. :P
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Post by StrikerMan780 »

Exactly.

And hotwax, what I meant by that is that they sue some people that they don't rightfully need to, that I mean people who ARE NOT, selling their art, and stuff for money, just for free, and showing their fandom. Things like Project Zelda Online, for Halo - They were sued, and none of the content (except for sounds) actually came from the real game. And it was free of charge. So it is perfectly legal. Geez, there is a mod for UT2004, called Ashura: Dark Reign, which is a Sonic mod, but Sega are aware of it but don't care, they are fine with it. But if someone did a Zelda mod, Nintendo would Freak Out.

And with money whores, the system may be cheap, but the games are expensive (at least here), and there are millions of attatchments and add-ons, which really gets you off guard. Don't get me wrong, I like nintendo, nd I like their games, but they have changed A LOT since the old days.

As I like Sega as well, they are not perfect either, as they never try anything new, and they use the same Dreamcast Engine for every other sonic game they use as a base to make another sonic game. Such as Shadow, that game still uses traces of the dreamcast code, which is too buggy and glitchy, and just doesn't work anymore.

Anyways, back on topic - I like the idea of this mod, and I don't think it is likely that Nintendo will even find out. I also tried the weapons. May I suggest for the wave beam, that you use the Cleric Staff projectile's slither effect? and with the spazer, don't make It one sprite with 3 projectiles pasted on it, make it fire 3 separate projectiles with different firing offsets, to make it more realistic to the Metroid Games.

EDIT: And NO WAY, are the other companies my gods or anything, I couldn't care less for XBOX, or The PlayStation.
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Post by Ryan Cordell »

Drama++;
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StrikerMan780
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Post by StrikerMan780 »

Nah, no drama, just stating my opinion. You can have your opinion too.
I was explaining it a little better so It can be better understood, that's all.
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Zippy
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Post by Zippy »

StrikerMan780 wrote:They were sued, and none of the content (except for sounds) actually came from the real game. And it was free of charge. So it is perfectly legal.
No, if they were using any content that is not originally made by them it is illegal. Even if they used all their own original stuff, it still might fall under copyright infringement if it's made to resemble intellectual property owned by Nintendo. A court would have to decide if it falls under fair use.
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Post by StrikerMan780 »

Not quite, Project Zelda Online was really unique, for example, there were new places, and it was multiplayer, and also kept some of the halo stuff.

There have been cases though when the court denied nintendo's accusitions, more often then when they do think it is reasonable.

I am not even sure if this is Nintendo of Japan, Nintendo of America, or Nintendo of Canada that is doing most of the stuff, but I wouldn't know.


I still like Nintendo, but I just find it annoying to see some great mods get destroyed, such as project zelda online for Halo CE. Surprisingly Enough, Nintendo doesn't mind Metroid Online for halo CE, but the readers of Xbox Mag DO. LOL. I think they are too ashamed at Samus invading halo, or Samus kicking Master Cheif's ass!
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Post by HotWax »

StrikerMan780 wrote:And hotwax, what I meant by that is that they sue some people that they don't rightfully need to, that I mean people who ARE NOT, selling their art, and stuff for money, just for free, and showing their fandom. Things like Project Zelda Online, for Halo - They were sued, and none of the content (except for sounds) actually came from the real game. And it was free of charge. So it is perfectly legal.
As already stated, copyright law dictates that any use of copyrighted materials, including copyrights on intellectual property (read: concepts or ideas that relate directly to the copyrighted source content, even if the underlying resources are not directly taken from the source) without permission is illegal. Anyone who participates in such infringement is putting themselves at risk for legal action.

Also, please provide a reference for the case you're referring to. I'd be interested to see just how much Nintendo managed to sue someone who was distributing their property without monetary gain.
Geez, there is a mod for UT2004, called Ashura: Dark Reign, which is a Sonic mod, but Sega are aware of it but don't care, they are fine with it. But if someone did a Zelda mod, Nintendo would Freak Out.
First, you're assuming that Sega is aware of it. Second, it is the choice of the copyright holder whether to take legal action or not. Also, did you know that it can also be a responsibility as well? Per legal law, a copyright holder cannot selectively attack one case of infringement without doing the same with another similar case, or they may not be able to effectively prosecute the case in court. The defense can very easily say "Well look at this case over here. They used your sound effects and you didn't take legal action; this sets a precendent that using your material without permission is OK, therefore we contend that these individuals who you are sueing would have reasonably assumed that their use was OK as well." Sega could be setting themselves up for such a battle if they are ever faced with an illegal usage of their material that could cause them financial harm by not prosecuting these "harmless" cases. Finally, if by "freak out" you mean send them a strongly worded letter to cease their illegal use of their copyrighted material, then I guess you're right. :roll:
And with money whores, the system may be cheap, but the games are expensive (at least here)
Where are you, exactly?

The games here in the US are not going up in price, and will remain the typical ~$50 we've gotten used to for GameCube/PS2/XBox games. On the other hand, Microsoft has already stated they will be raising the base price of games for the 360 to $60, despite the fact that the games don't take any more money to make. (There are games that are both on the XBox and the 360 which are essentially the exact same game but the 360 version costs $10 more). Sony has also made a similar statement, but went further and warned gamers that games could easily go up in price to $70, $80, $90, or even eventually $100 a pop. Once again, Nintendo wins.
and there are millions of attatchments and add-ons, which really gets you off guard.
Please stop making gross exaggerations and start giving concrete examples. The only peripherals I am currently aware of for the Wii are the Wii controllers ($40 per remote, $20 per "nunchuck" addon), the existing GameCube memory cards and controllers (not required for Wii play), the Wireless adapter (optional in case you don't have a wireless internet or router already, I believe it runs about $35), and the "classic" controller (price unknown) that will be an option for users who want to play classic games with a controller better approximating the one the original games were released on.

The XBox 360 and PS3 both include the typical single-controller in the box, requiring you to go out and purchase extras separately. In addition, I believe the 360 still requires you to buy a remote control to use the DVD-playback features of the system, and an HD-DVD drive if you want to watch HD-DVDs. The PS3 also supports PS1/2 memory cards, similar to how the Wii will work with GameCube cards. Again, most of these extras aren't required.

The only argument you have here is the relatively expensive Wii controllers ($60 a pop if you want both pieces) and that's because the controllers offer far more functionality and features than the other two systems'. Also it has yet to be seen how many multiplayer games will need the "nunchuck" attachment. It's perfectly reasonable right now to assume we'll be able to get away with the single attachment packaged with the system and only have to buy the $40 remotes for the multiplayer games slated to come out by the end of the year.

Did I mention that the Wii is also the first console system since the Super Nintendo (I believe) to include a bundled game with the system's original release?
Don't get me wrong, I like nintendo, nd I like their games, but they have changed A LOT since the old days.
You've yet to provide one piece of actual evidence to support this claim. The only major changes I've seen are the relaxing of their adult content and exclusivity rights contracts with their 3rd party developers, which I would hardly classify as bad changes.
Nah, no drama, just stating my opinion. You can have your opinion too.
I was explaining it a little better so It can be better understood, that's all.
I don't mind you stating your opinion (Hey I do it all the time :D), but please make sure to check your facts before you start spreading misinformation.
Not quite, Project Zelda Online was really unique, for example, there were new places, and it was multiplayer, and also kept some of the halo stuff.
The fact that the name contained the word "Zelda" would be enough to qualify as copyright infringment assuming the content was clearly intended to refer to Nintendo's Zelda series. It doesn't matter how "original" the other content in the game may be.
There have been cases though when the court denied nintendo's accusitions, more often then when they do think it is reasonable.
References, please.
I am not even sure if this is Nintendo of Japan, Nintendo of America, or Nintendo of Canada that is doing most of the stuff, but I wouldn't know.
So in other words, you're just making it up or quoting heresay and passing it off as fact, and you don't see a problem with this?
I still like Nintendo, but I just find it annoying to see some great mods get destroyed, such as project zelda online for Halo CE.
If they don't want to risk their mods getting "destroyed", they should try making original mods with their afore-mentioned original ideas and get them to become popular because they're good, not because they rip off Nintendo.
Surprisingly Enough, Nintendo doesn't mind Metroid Online for halo CE, but the readers of Xbox Mag DO. LOL. I think they are too ashamed at Samus invading halo, or Samus kicking Master Cheif's ass!
Perhaps Nintendo is not aware of the mod, or perhaps for whatever reason they either don't care about it, or their laywers don't think they have enough cause to write up a cease and desist order.

Without facts, this is all just speculation.
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Post by BouncyTEM »

StrikerMan780 wrote: I am not even sure if this is Nintendo of Japan, Nintendo of America, or Nintendo of Canada that is doing most of the stuff, but I wouldn't know.
from my impression you don't seem to know very much at all. advice from me; if you're not completely sure about something, or don't know something, or you *think* you know something but haven't done a little bit of research to back your statement up, don't speak until you do know what you're speaking FOR SURE.
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