9072 is a strange TID. I think you probably use DoomEdNum instead of TID. (You can set TID by using 2nd page of Thing properties in Doom Builder)ace wrote:SetCameraToTexture(9072, "CAMERA1", 90);
And please describe what doesn't work
Oh... to change the TID, that wouldn't happen to be "Thing ID looking at: #" would it?9072 is a strange TID. I think you prabably use DoomEdNum instead of TID. (You can set TID by using 2nd page of Thing properties in DoomBuilder)
I edited my last post, but only minutes after you posted, sorry. It has a screenshot and everything.And please describe what doesn't work

