kMinimap - Universal minimap mod

Projects that alter game functions but do not include new maps belong here.
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Dan_The_Noob
Posts: 880
Joined: Tue May 07, 2019 12:24 pm
Graphics Processor: nVidia with Vulkan support
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Re: kMinimap - Universal minimap mod

Post by Dan_The_Noob »

I couldn't get this to behave in multiplayer when 4.10 or whatever dropped.
not sure if it needs an update or what
I'mSorry wrote: Tue Sep 13, 2022 1:44 pm ATMP_MapBackground is set to true and no matter how much I fiddle with mapalpha and backgroundalhpa, nothing really seams to work for me.
do you have background enabled on your ingame automap options?
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Unregret
Posts: 160
Joined: Wed Jan 04, 2023 5:42 am
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Re: kMinimap - Universal minimap mod

Post by Unregret »

Exactly what we need. I will wait for more updates.
MacDoom81
Posts: 2
Joined: Wed Apr 30, 2025 9:45 am
Operating System Version (Optional): Windows 11

Re: kMinimap - Universal minimap mod

Post by MacDoom81 »

Link content is no longer avaiable. Any way to get it from somewhere else?
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Spaceman333
Posts: 661
Joined: Thu Oct 13, 2016 8:40 pm

Re: kMinimap - Universal minimap mod

Post by Spaceman333 »

MacDoom81 wrote: Tue Aug 12, 2025 6:23 am Link content is no longer avaiable. Any way to get it from somewhere else?
There an alternative thats more modern here:
https://www.doomworld.com/forum/topic/1 ... -tracking/
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