The WIP Thread

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jazzmaster9
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Re: The WIP Thread

Post by jazzmaster9 »

More Wolfenstein: Amulet of Gold screenshots

Image
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Captain J
 
 
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Re: The WIP Thread

Post by Captain J »

Those Meat piles on the ancient temple that you have never visited before means Exhumed Danger!
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Tormentor667
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Re: The WIP Thread

Post by Tormentor667 »

Awesome, I love the look of this!
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Angel-Neko_X
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Re: The WIP Thread

Post by Angel-Neko_X »

ImpieTwo wrote:
Angel-Neko_X wrote:Things I've done for my RPG.
Each one has two faces that seem identical. Are they supposed to be different?
No, it's the same
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Hege Cactus
 
 
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Re: The WIP Thread

Post by Hege Cactus »

[imgur]https://i.imgur.com/6ENJw0p[/imgur]

Working on making the PDA
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Angel-Neko_X
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Re: The WIP Thread

Post by Angel-Neko_X »

Hege Cactus wrote:
Spoiler:
Working on making the PDA
Nice, are you planned to make more random sexy messages?
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Captain J
 
 
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Re: The WIP Thread

Post by Captain J »

I bet that Urgent message is about ebay stuff. Right? :P
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Angel-Neko_X
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Re: The WIP Thread

Post by Angel-Neko_X »

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abbuw
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Re: The WIP Thread

Post by abbuw »

Image
Needs some water particles floating around or something.
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Nash
 
 
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Re: The WIP Thread

Post by Nash »

Image
Image

Testing fully physically based rendering asset creation pipeline for GZDoom. Barrel is 234k triangles high poly, 220 triangles low poly. Albedo was done by hand, metallic and roughness generated in Bitmap 2 Material, and normal are a combination of the high poly bake and B2M. Level textures are generated in B2M from very clean albedos.
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Dr_Cosmobyte
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Re: The WIP Thread

Post by Dr_Cosmobyte »

Almost finishing things.

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zrrion the insect
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Re: The WIP Thread

Post by zrrion the insect »

Image
Image

Grass now detects what texture is on the floor, preventing it from spawning in any weird places. We’ve got some new textures as well as lily pads.

I’ve never used the technique for lily pads before and I’m pretty happy with how it works/looks.
GENTEK
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The WIP Thread

Post by GENTEK »

I really love what I see!!! :D
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RiboNucleic Asshat
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Re: The WIP Thread

Post by RiboNucleic Asshat »

That's a lovely aesthetic you've got going there.
I've never really been too big a fan of those warp shaders, though.
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zrrion the insect
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Re: The WIP Thread

Post by zrrion the insect »

thank you. I like them in software where the pixels stay square. Unsure if there's a way to do something about that with glsl stuff or not. It warps pretty slow though, so it looks better imo
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