[WIP/Release] Brutal Doom SE
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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PaskaTykki
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Re: [WIP/Release] Brutal Doom SE
Can you make addon forever shells, bullet holes and magazine? Nice little detail would be this, like forever blood and gore. Rifle Zombie and Shotgun Zombie ammo drop is very weird. Sometime they give too much ammo. 
Re: [WIP/Release] Brutal Doom SE
That ammo bug also bugged me earlier, but now I just ignore them and think they are doesn't need to fixed. Treat them as lucky bonus
. Also, SigFloyd, are the shotgun wouldn't get brightmaps on its sights?
- armyman12345
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Re: [WIP/Release] Brutal Doom SE
Sigfloyd, the new addon which combines the chaingun with alternate sounds and no recoil still has recoil in altfire mode.
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Immortal Destroyer
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- Location: That's a very interesting Question.
Re: [WIP/Release] Brutal Doom SE
Now THAT'S what it REALLY pisses me off about this Add-On. I'm not truly happy about this discussion, it's just getting like the original Brutal Doom thread. Making a Chainsaw cut like a Katana i think it's TOO much fake even for a fantasy game. And no, if you ever heard about Adrenaline, then you can realize that Berserk it's an alternate version of the Adrenaline, something that i guess you don't ever seen in your life. It's OK, it's good to learn about new things, something that i really like from my part. Radiation Shielding Suit i think it's an Alternate version of the NASA Space Suit, they look similar, just like a lot of stuff that Doom have. Back in my point, i don't like those changes i really dig some of them ( OR maybe i play my own Add-On too much and i just can't handle this new stuff ). This is also the reason that i don't make an Thread for my Add-On here, I'm 100% that everybody will just ignore me and still watch out this thread, just like other threads were left in the Junk Bin. You can ignore me if you will. I just want to post my opinion here and maybe help in a few stuff.TheMightyHeracross wrote: It looks epic anyway.
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HavoX
- Posts: 272
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Re: [WIP/Release] Brutal Doom SE
Dude, just because you're entitled to your own opinion doesn't mean you have to act like a jerk about it.
If you don't like what's being added to it, don't play it. Simple as that, no?
If you don't like what's being added to it, don't play it. Simple as that, no?
Re: [WIP/Release] Brutal Doom SE
I think running at 85 kilometers per hour (roughly 50 Mph) while carrying a BFG is too fake, but I still enjoy Doom.
- southpark2010
- Posts: 215
- Joined: Mon Jul 04, 2011 1:24 pm
- Location: Hell.
Re: [WIP/Release] Brutal Doom SE
Uhh... isn't there a mutator he can simply use instead?
And this is a game where you can carry 8 guns, 400 bullets, 100 shells, 100 rockets, plenty of big cell packs and still be able to run 60 mph.
And this is a game where you can carry 8 guns, 400 bullets, 100 shells, 100 rockets, plenty of big cell packs and still be able to run 60 mph.
Last edited by southpark2010 on Tue Dec 24, 2013 1:31 pm, edited 2 times in total.
Re: [WIP/Release] Brutal Doom SE
There is indeed a mutator that undoes all of the new chainsaw stuff. Pop that in there, it's out of sight, out of mind.
Whoops. Looks like I overlooked those ACS scripts that also add recoil. It's fixed now.armyman12345 wrote:Sigfloyd, the new addon which combines the chaingun with alternate sounds and no recoil still has recoil in altfire mode.
Re: [WIP/Release] Brutal Doom SE
Thanks for doing all these addons, it's been a good way of avoiding most of BD"s fallout where people don't like specific aspects of the mod.
Re: [WIP/Release] Brutal Doom SE
It's all good buddy, we all like different things. Why not post your mod and get some feedback? We're all in this together.Immortal Destroyer wrote:Now THAT'S what it REALLY pisses me off about this Add-On. I'm not truly happy about this discussion, it's just getting like the original Brutal Doom thread. Making a Chainsaw cut like a Katana i think it's TOO much fake even for a fantasy game. And no, if you ever heard about Adrenaline, then you can realize that Berserk it's an alternate version of the Adrenaline, something that i guess you don't ever seen in your life. It's OK, it's good to learn about new things, something that i really like from my part. Radiation Shielding Suit i think it's an Alternate version of the NASA Space Suit, they look similar, just like a lot of stuff that Doom have. Back in my point, i don't like those changes i really dig some of them ( OR maybe i play my own Add-On too much and i just can't handle this new stuff ). This is also the reason that i don't make an Thread for my Add-On here, I'm 100% that everybody will just ignore me and still watch out this thread, just like other threads were left in the Junk Bin. You can ignore me if you will. I just want to post my opinion here and maybe help in a few stuff.TheMightyHeracross wrote: It looks epic anyway.
- TheMightyHeracross
- Posts: 2100
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- Location: Philadelphia, PA
Re: [WIP/Release] Brutal Doom SE
How so? SigFloyd didn't act like a jerk or promote suicide, and nobody here is pissed except you.... over something optional.Immortal Destroyer wrote:I'm not truly happy about this discussion, it's just getting like the original Brutal Doom thread.
Seriously, you can load the mutator and not use the chainsaw, if it's so bad.
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Immortal Destroyer
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- Location: That's a very interesting Question.
Re: [WIP/Release] Brutal Doom SE
Well, my point is not the goddamn Chainsaw. When people talk like that (I mean generally), i feel like I was a Dump who came here to destroy everything upTheMightyHeracross wrote:How so? SigFloyd didn't act like a jerk or promote suicide, and nobody here is pissed except you.... over something optional.Immortal Destroyer wrote:I'm not truly happy about this discussion, it's just getting like the original Brutal Doom thread.
Seriously, you can load the mutator and not use the chainsaw, if it's so bad.
If I'm so bad for you people, it's OK. I can't understand sometimes if I'm annoying or wrong, or both without someone telling it. I will just get out of this thread. Thanks.
- southpark2010
- Posts: 215
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- Location: Hell.
Re: [WIP/Release] Brutal Doom SE
Wait, what? You were complaining over something optional, nobody else. What exactly was wrong with the discussion before? What's the problem here?
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Immortal Destroyer
- Posts: 133
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Re: [WIP/Release] Brutal Doom SE
My last reply in this Thread.southpark2010 wrote:Wait, what? You were complaining over something optional, nobody else. What exactly was wrong with the discussion before? What's the problem here?
I mean the comments like (Please,add,idea,new,better,stupid) generally all this words in Comments. For example;
It looks stupid, i have idea! Jetpack better! Add it! If you don't put it i will never play it! The previous time i watch this thread was FULL of those comments. Take a look around, in Brutal Doom. Brutal Doom is full of fans and everybody start to post their opinions and at the end they start to send annoying things like; If you don't put this i will never play it! Oh, it's now shit! I mean all those.
Re: [WIP/Release] Brutal Doom SE
I think part of the problem with the original thread was that it went so long without content that people started creating their own drama. I respect your opinion about the chainsaw, even if I don't agree. But that's what's good about the add-ons, there's so many that we can all almost have our own custom versions. 