(Resources)The works of David G

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Blaskowitz
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by Blaskowitz »

@ItsNatureToDie: have you ever tried flatting down the jaw part so it'll look like that it fell down with a thud?
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Mr.Green
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by Mr.Green »

The cacodemon xdeath looks amazing! Hmm...for the grounding part,why not just make it go flat?
EDIT : Damn...
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Blaskowitz
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by Blaskowitz »

well Mister green you got that in late :biggrin:
ItsNatureToDie
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by ItsNatureToDie »

the one problem with just flating the jaw alone as it hits the ground(or anything else for that matter) is it would lose dimension. trying to draw a jaw hitting the ground, not a rug :lol:. though the inside(blue part) of it seems to work.
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Here is something i would not settle for and why i am stumped at the moment
Here is something i would not settle for and why i am stumped at the moment
not always a good idea.PNG (1.54 KiB) Viewed 1163 times
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Captain Awesome
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by Captain Awesome »

Here's a little edit I just tried to do. It's like 1 or 2 pixels higher, but it looks better.
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howaboutthis.png
howaboutthis.png (4.08 KiB) Viewed 1151 times
ItsNatureToDie
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by ItsNatureToDie »

Yeah it dose
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paradox_tn
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by paradox_tn »

Hows the minigun zombie coming along? I heard you add blood stains already on it... :D
ItsNatureToDie
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by ItsNatureToDie »

He is up at post 15 with the green one. Otherwise i had put off adding armor color and alt death at the moment.
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paradox_tn
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by paradox_tn »

ohh, i didn't see. wow! That's a great minigun zombie! Keep the work up man! :D
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by ItsNatureToDie »

paradox_tn wrote:ohh, i didn't see. wow! That's a great minigun zombie! Keep the work up man! :D
No problem. as for the Caco jaw...
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Thanks to Captain Awesome as well.
Thanks to Captain Awesome as well.
Caco Jaw.PNG (6.43 KiB) Viewed 1050 times
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Blaskowitz
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by Blaskowitz »

So you made the caco gib for this. Image
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NeuralStunner
 
 
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by NeuralStunner »

The way it goes straight-line flat at the bottom looks a little wrong. A slight bit of curve would look more natural, as typically the 3D world's floor is seen from above.
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Captain Awesome
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by Captain Awesome »

It's looking good, glad I could help, man! :)
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by ItsNatureToDie »

@ Captain Awsome :yup: any kind of help is welcome for i am only good for so many things.

@Neural Stunner: would that be the last frame :thinking: yes?(I was going a bowl shape as the back/blue inner part falls backwards as the mouth part hit the ground) if so i will give it more of an arch in that case.

@Blaskowitz yep.
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@Neural Stunner: dose this look better?
@Neural Stunner: dose this look better?
JAW1H0.PNG (1.54 KiB) Viewed 943 times
Based off of vaders latest monster the Flesh Spawn.(for both the watcher and the caco demon.)
Based off of vaders latest monster the Flesh Spawn.(for both the watcher and the caco demon.)
watcher gibs.PNG (4.65 KiB) Viewed 947 times
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NeuralStunner
 
 
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by NeuralStunner »

Actually I was referring to the absolute bottom (where it hits the bottom of the "box" the sprite is in). But the top does look good. ;)
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