Resource Request thread *Read 1st post*
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- Slax
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Re: Resource Request thread *Read 1st post*
I've seen at least two original sprites based on the D3 machine gun (not the gatling one). Some pretty good ones too.
No centered 3D model though.
No centered 3D model though.
Re: Resource Request thread *Read 1st post*
Is anyone aware of (or willing to create) any Doom-style scaffold textures along the lines of this?

I know Hacx 2.0 has some, but they're not available for public use.
EDIT: Here's my own shoddy attempt:


I know Hacx 2.0 has some, but they're not available for public use.
EDIT: Here's my own shoddy attempt:

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Re: Resource Request thread *Read 1st post*
ok, fun though it was to see the original artwork for the heretic sky1, I think I need to rephrase my question: could someone (if they should feel so inclined of course) make this sky:
never known how you tile textures anyway. always wanted to.
beyond the obvious and crude copy, paste flip vertical cheap out, of course...
*EDIT*
disregard, problem solved
*END*
tile vertically, or suggest a way for me to do so myself...never known how you tile textures anyway. always wanted to.
beyond the obvious and crude copy, paste flip vertical cheap out, of course...

*EDIT*
disregard, problem solved
*END*
Last edited by osjclatchford on Mon Jun 16, 2014 8:37 am, edited 1 time in total.
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Re: Resource Request thread *Read 1st post*
So the metal or the tarps?NiGHTMARE wrote:Is anyone aware of (or willing to create) any Doom-style scaffold textures along the lines of this?
I know Hacx 2.0 has some, but they're not available for public use.
EDIT: Here's my own shoddy attempt:
Re: Resource Request thread *Read 1st post*
Preferably one that's just the tarp, one that's just the metal (for midtextures), and one that's a combo of both.
- Dark-Assassin
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Re: Resource Request thread *Read 1st post*
I'm looking for a multi barrelled rocket launcher, preferably 3-4 barrels, rotatable (like unreal one) and semi-loaded rockets visible or a visible ammo pack.
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Re: Resource Request thread *Read 1st post*
Well, I have tarps at least. from CGTexturesNiGHTMARE wrote:Preferably one that's just the tarp, one that's just the metal (for midtextures), and one that's a combo of both.
- xenoxols
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Re: Resource Request thread *Read 1st post*
Does anyone know where to get the sound effects from super castlevania 4? Or know how to rip them?
- torridgristle
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Re: Resource Request thread *Read 1st post*
You can rip sounds from SNES roms with http://www.zophar.net/utilities/rippers/snessor95.htmlxenoxols wrote:Does anyone know where to get the sound effects from super castlevania 4? Or know how to rip them?
You'll have to fiddle with the samplerate but they're usually: 8000, 11025, 16000, 22050, rarely 4000 for long things or 44100 for high timbre sounds like hihats.
- wildweasel
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Re: Resource Request thread *Read 1st post*
The only real problem with SNESSOR is that it only finds sample data (musical instruments, bits of speech, etc). A lot of Castlevania 4's sound effects are done with pitch modulation of said samples, so SNESSOR itself may not be enough to get them. I recommend a high-accuracy emulator like SNESGT or Higan (which will require a high-strength CPU) and using a good sound recorder.
- xenoxols
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Re: Resource Request thread *Read 1st post*
Yeah, Snessor only got 4 samples, but thanks anyways.
- wildweasel
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Re: Resource Request thread *Read 1st post*
That said, I seem to recall Castlevania 4 has a sound test menu in Options, so that should make it easier to isolate the sound you want.
- xenoxols
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Re: Resource Request thread *Read 1st post*
Yup, it does. I never understood why the 4th game is a remake of the 1st though.
- Xeotroid
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Re: Resource Request thread *Read 1st post*
Could please someone make higher-res versions of these icons from FTL? Here's a sheet preview, there's a link for separate icons with transparency.

I want them like this:
http://bit.ly/1lsVW2g
Thanks in advance for help!

I want them like this:
- at 256x256 or 128x128 (original low-res is 64x64)
- single color (like the first one, don't want to have that "modern glassy look")
- without the glow surrounding them
- also I want all of them to be in that octagon shape, like the first one or the camera one
- I've included the predefined shape in the archive in the link below - so I need only the transparent inner drawings to be done
http://bit.ly/1lsVW2g
Thanks in advance for help!
