(Resources)The works of David G

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ItsNatureToDie
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by ItsNatureToDie »

Woolie Wool wrote:Could you do the Hell Warrior-type death that you did for the KDIZD Hell Knight for the Baron of Hell?

(this would also allow me to do a version of that for my Squire monster)
I had tried that for the Belphegor in the past, which was before i figured out XWE recolor feature. I could give it a go, but the biggest problem would be the head would look stupid as it falls down.

Edit: @Captain Awesome: What do you mean by not chunky enough?
Edit2: @Woolie Wool: Yeah i can do that, i thought you ment the actual hell warriors death instead of the Hell Warrior-type death :bang: not very good with on line comprehension.
Attachments
Complete layout, guts and intestines to be added later.
Complete layout, guts and intestines to be added later.
Baron gibs.PNG (16.92 KiB) Viewed 1233 times
Last edited by ItsNatureToDie on Sun May 23, 2010 12:26 pm, edited 2 times in total.
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ZDG
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by ZDG »

Make another frame where the legs fall on the ground (and not stay ther levitating) and it will be perfect.
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Blaskowitz
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by Blaskowitz »

@ItsNatureToDie:i fixed the epic caco death but i accidentally forgot the pink mouth area
new.gif
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ZDG
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by ZDG »

It looks WAY too red for some reason.
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Blaskowitz
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by Blaskowitz »

sunburned?
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NeuralStunner
 
 
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by NeuralStunner »

The sprites were pretty hopeless to begin with. :lol:
ItsNatureToDie
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by ItsNatureToDie »

@Blaskowitz :not bad, did you use XWE to recolor that?
Attachments
@Woolie Wool. here is the hell warrior/n64 to pc version alt death for the Baron.
@Woolie Wool. here is the hell warrior/n64 to pc version alt death for the Baron.
BOH atldeath.PNG (6.79 KiB) Viewed 1222 times
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ZDG
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by ZDG »

Wow, looks good.
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Blaskowitz
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by Blaskowitz »

No i used gamemaker to recolor the cacodemon. all i had to do is make the cacodemon a different color, recolered the blood and colored the caco originally. (almost) :)
ItsNatureToDie
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by ItsNatureToDie »

@blaskowitz: Neat.
Attachments
Gibbing arch-vile complete. Hellion gibbage as a base. the recolored hellion gibbage for the arch vile from Enhance doom(i think as i typed this) dose not cut it. Edit. the intestine no longer hangs like a wang in third frame.
Gibbing arch-vile complete. Hellion gibbage as a base. the recolored hellion gibbage for the arch vile from Enhance doom(i think as i typed this) dose not cut it. Edit. the intestine no longer hangs like a wang in third frame.
file.png (10.03 KiB) Viewed 995 times
Last edited by ItsNatureToDie on Tue May 25, 2010 3:01 pm, edited 1 time in total.
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Caligari87
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by Caligari87 »

Nice gibbage! One complaint, though... That piece of intestine in frame 3 looks like something that NiGHTMARE would go Ga-Ga over.

8-)
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XutaWoo
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by XutaWoo »

Heh.

Honestly, it's way too wormy to look like that to me, though.
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Caligari87
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by Caligari87 »

Still squicked me, though. If it could just be altered slightly to avoid dangling between his legs it wouldn't be too bad.

8-)
The_Funktasm
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by The_Funktasm »

Caligari_87 wrote:Still squicked me, though. If it could just be altered slightly to avoid dangling between his legs it wouldn't be too bad.

8-)
What's the problem? It's just one frame in an animation.
ItsNatureToDie
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by ItsNatureToDie »

Another brown imp variation (void).
Edit: also a diabolist gibbing as well.
Edit2: working on caco gibbage and right now i am stuck on the lower jaw. I need a bit of help on the hitting the ground part.
Attachments
here is that so far, FYI this is were the caco bits come in to play a few post back.
here is that so far, FYI this is were the caco bits come in to play a few post back.
Caco gibbage.PNG (14.07 KiB) Viewed 847 times
Here you go again. Now with improved death animation. Sorry about that.
Here you go again. Now with improved death animation. Sorry about that.
Brown vold imp.PNG (49.11 KiB) Viewed 870 times
Well why not?
Well why not?
Diabolist gibbage.PNG (8.96 KiB) Viewed 905 times
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