Resource Request thread *Read 1st post*

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TheBadHustlex
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Re: Resource Request thread *Read 1st post*

Post by TheBadHustlex »

I have 2 weapon-sprite-requests:

1) Something like an angled Nailgun in Doom-style (No ripped 3D-Models)
2) A pickup-sprite for this thing:
Spoiler:

I'd really appreciate it if someone could help me with this.
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Captain J
 
 
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Re: Resource Request thread *Read 1st post*

Post by Captain J »

ARIFA0.png
ARIFA0.png (386 Bytes) Viewed 1082 times
i'm sorry if this thing is not much same as yours, anyway what kind of nailgun you were talking about? from qauke? zen dynamics has it with angled also full-animation, but it's model ripped, though.
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TheBadHustlex
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Re: Resource Request thread *Read 1st post*

Post by TheBadHustlex »

First, thanks for the pickup-image. I think it will do the job.

To the nailgun:
You mean this thing, right?
Spoiler:
If it wouldn't be a model, wouldn't have a problem with it. The thing is that every other weapon of mine is a doom-style-sprite. Using the Quake-one would break the consistency, I think.


Something like an angled version of this would be great:
Spoiler:
I've tried to find something, but I couldn't.
gerolf
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Re: Resource Request thread *Read 1st post*

Post by gerolf »

Can someone please make it to where the top of the coffin is open?
ALBUM002_57.png
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GhostKillahZero
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Re: Resource Request thread *Read 1st post*

Post by GhostKillahZero »

I have two sprites that need full rotations:
Image
Can anyone help out? I need this for my marine wad.
Kostov
 
 
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Re: Resource Request thread *Read 1st post*

Post by Kostov »

First person Hell Knight/Baron arms casting their usual ball spells. Optionally if you want to make my day easier, using the color of this monster.
Last edited by Kostov on Tue Apr 01, 2014 12:34 am, edited 1 time in total.
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jaws45
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Re: Resource Request thread *Read 1st post*

Post by jaws45 »

looking for any form of aquatic enemy for doom, or has the required sprite rotations, im looking to make more enemies.
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Koto
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Re: Resource Request thread *Read 1st post*

Post by Koto »

i´m looking for the sprites of the pool balls from Duke Nukem 3D. look the spoiler for the sprites i'm searching.
Spoiler:
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amv2k9
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Re: Resource Request thread *Read 1st post*

Post by amv2k9 »

Kotometal0041 wrote:i´m looking for the sprites of the pool balls from Duke Nukem 3D.
Didn't DN3D come with the program that allowed you to extract the graphic assets? It's been a while since I messed around with it, and I don't have it handy right now to check.
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wildweasel
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Re: Resource Request thread *Read 1st post*

Post by wildweasel »

Duke 3D Atomic should come with the KGROUP, KEXTRACT, and EDITART tools; alternatively, SLADE and XWE can open the DUKE3D.GRP file and extract its files.
Tomicapo
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Re: Resource Request thread *Read 1st post*

Post by Tomicapo »

Has someone a backpack and a crouch marine rotations sprites?
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Captain J
 
 
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Re: Resource Request thread *Read 1st post*

Post by Captain J »

go visit and open this wad and search for marine with an backpack and pistol; http://forum.zdoom.org/viewtopic.php?f=19&t=24210

these sprites were belongs to ghasty dragon.
PSTrooper
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Re: Resource Request thread *Read 1st post*

Post by PSTrooper »

Does anyone have all the image data from Noah's Arc 3D from the file VGAGRAPH.N3D. I need all those images ripped in the proper Noah 3D color palette, png or bmp is fine.
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Re: Resource Request thread *Read 1st post*

Post by Tomicapo »

Captain J wrote:go visit and open this wad and search for marine with an backpack and pistol; http://forum.zdoom.org/viewtopic.php?f=19&t=24210

these sprites were belongs to ghasty dragon.
Big problem i have the wad but those images are in a format the Slade 3 doesnt open it appears that irritant gray scale:

Image

That in the image is supposed to be the pistol backpack marine.
gerolf
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Re: Resource Request thread *Read 1st post*

Post by gerolf »

Change palette to Doom.
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