Red foxes often have little black lines running from their eyes to their nose, adding them to your dude will help him look more fox-likeRedfox123 wrote:this is the sprite of the main character is my ak doom mod
still needs a bit of fixing
[SPRITES] Spriting Carnival!!
- Skelegant
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Re: [SPRITES] Spriting Carnival!!
Re: [SPRITES] Spriting Carnival!!
My version.Redead-ITA wrote:
My first time doing a sprite
its supposed to be chara i used the female zombie scientist as base
(Plus Frisk)
- Attachments
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- frisk.png (2.18 KiB) Viewed 1343 times
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- chara.png (1.91 KiB) Viewed 1355 times
Re: [SPRITES] Spriting Carnival!!
oi niceKagur wrote:Ice Maulataur:

good veins, need just little more muscular definition

- Galaxy_Stranger
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Re: [SPRITES] Spriting Carnival!!
I wish more spriters would make more action poses, as opposed to Doom and Wolf3D where they tend to be very static and "walkey" looking. Like the Wolf bosses and the Cyberdemon tend to have more of an action type pose with their legs spread a little more.mazmon wrote:Red foxes often have little black lines running from their eyes to their nose, adding them to your dude will help him look more fox-likeRedfox123 wrote:this is the sprite of the main character is my ak doom mod
still needs a bit of fixing
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Re: [SPRITES] Spriting Carnival!!
We do thoGalaxy_Stranger wrote: I wish more spriters would make more action poses, as opposed to Doom and Wolf3D where they tend to be very static and "walkey" looking. Like the Wolf bosses and the Cyberdemon tend to have more of an action type pose with their legs spread a little more.



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Re: [SPRITES] Spriting Carnival!!
This guy could probably be turned into a beastly-looking Kee-Oth.mazmon wrote:
Re: [SPRITES] Spriting Carnival!!
So this is the future of doom spriting....Redead-ITA wrote:
My first time doing a sprite
its supposed to be chara i used the female zombie scientist as base
Hopefully you can improve on your spriting skills though

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Re: [SPRITES] Spriting Carnival!!
Thanks i appreciateLuigi2600 wrote:So this is the future of doom spriting....Redead-ITA wrote:
My first time doing a sprite
its supposed to be chara i used the female zombie scientist as base
Hopefully you can improve on your spriting skills though
Re: [SPRITES] Spriting Carnival!!

tried to add a helmet didn't get far
thought i might as well show it to the comunity
Re: [SPRITES] Spriting Carnival!!
Download link plz?
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Re: [SPRITES] Spriting Carnival!!
A download link to what?fiorello1 wrote:Download link plz?
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Re: [SPRITES] Spriting Carnival!!
Hello and Welcome to the zdoom forum and if you are talking about the Redfox123's sprite, i presume it's unfinished yet.fiorello1 wrote:Download link plz?
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Re: [SPRITES] Spriting Carnival!!
She's a cosplayer that had a really neat costume of nobody specific. Some space babe.YukesVonFaust wrote: that's Kei from Dirty Pair... isn't it?
or B. Orchid from Killer Instinct?

Most sprites I start off with a concept that is a very straightforward pose so that it's easier to make a full sheet if need be. Unless I know it's going to be a one-off sprite that I'm just practicing poses.Galaxy_Stranger wrote:
I wish more spriters would make more action poses, as opposed to Doom and Wolf3D where they tend to be very static and "walkey" looking. Like the Wolf bosses and the Cyberdemon tend to have more of an action type pose with their legs spread a little more.

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Re: [SPRITES] Spriting Carnival!!
That's awesome work
Re: [SPRITES] Spriting Carnival!!
yeah : - )Luigi2600 wrote:So this is the future of doom spriting...Redead-ITA wrote:
My first time doing a sprite
its supposed to be chara i used the female zombie scientist as base
meanwhile at someplace else
