Imp Hunter wrote:I just love screens...

The new one is better than the one on the pic
X-CrAzYkOoL-X wrote:well would you look at that, painkiller shotty. nice choice.
edit: check these weaps out impy, not mines but old for the dude who made this to remember

:
http://www.sendspace.com/file/hxiln2
2nd edit: we gotta put in a video trailer about this mod.

The hands look like Condemned's, an FPS i played time ago...
EDIT: hey impy, when i try to get GOH running the game crashes for an Odd error. it says:
Script error, "Gears of Hell.wad:MONST6" line 583:
Expected '{', got 'actor'.
it's weird... i checked the scripts and nothing was incorrect...
if you can, can you send me your ZDoom package, with your config? i really want to play our mod
EDIT2: problem solved, now it works =)
well, this is what i have to say about a bug i found:
there's a red lord of eresy in the spidermastermind section that doesn't run and when he dies, his mass remains (there's nothing but where you walk ahead where the monster was you can't pass).
also:
i saw some of my weapons are modified. well done but i have something to say:
-the sawedoff is too slow, it doesn't look like the real one
-a rail attack on the plasma rifle i gave to you is not so cool
-wow, looks like you took the revolver also lol
-you should add the flag +CHEATNOTWEAPON on the powerstaff.. since it's one of the most powerful weapons in the mod i think it's better to add the flag. the player must find it in his own *evil laff*.
in general:
-the effects are awesome, i really liked them
-I don't like the Flaregun. you should use the one i made
-did you add the serpentstaff? guess not, since when i tried to spawn it it didn't appear, but no problem for that weapon
well, that's all for now
