BlazingPhoenix wrote:InsanityBringer's comment wasn't really hate, it was just criticism about the mod's file size which Major Cooke just had to be an ass about it and you just ignored it completely. You also didn't even bother trying to reply about compressing it even further and didn't even try to come up with a solution... perhaps try using other compressions methods? Such as... LZMA*?
Sure, but was InsanityBringer asking if we could do anything about it? Was he giving a suggestion? He was stating something that I think it's pretty obvious. This filesize topic has been touched countless times in now two topics (one being over 200 pages and this one). Sure, who would read through all that? I guess only the OP, but for those who arent aware, Gez already informed me (in this same thread some pages ago) about a way to reduce the size. Did I ignore it? no. Am I working on it? No. I want to, at some point, when the actual version is stable enough, but for sure, if that compression is ever done, I'll let players know. As WW already said, nobody is being forced to play, not even download aeod, so if filesize is a problem to anyone, well, is as easy as not downloading it.
BlazingPhoenix wrote:You don't necessarily have to respond to the negative comments that don't provide much feedback at all... But you can respond to the bad criticism**.
** there's a difference between comments and criticism. If you can't figure it out, then read it over!
"Then read over!" your own post, where you generalized that "the fact that the AEOD team just ignores
every bad comment about the mod just proves how incompetent this team really is", and think about it. If you would've said "feedback", as I stated before, a completely different matter would've been. But the fact is that you generalized, and that's plain absurd when there's such big difference between the two terms now you're exposing. The issue here is that you called the team "incompetent" for something that makes absolutely no sense; i mean, who cares if the mod works as WE (the team) intended, right? if it's all based in the fact that the team doesnt go replying to each "bad comment". So, yeah, in that case, we are incompetent. Unless you've been following the mod for the last 4 years, or at least year and half that the team was officially formed, I fail to see how can you judge the team's competence based on that.
See why generalization in this case is absolutely stupid? If you would've posted something like this last post of yours Im quoting, I assure you we wouldnt be having this discussion at all. Want an example to see why this pisses me off? Is as if I went calling you from now on "stupid" because I think what you originally posted is.
BlazingPhoenix wrote:Your first attempt to prevent cheating was +CHEATNOTWEAPON... Which can be foiled by using give everything. Now Major Cooke is being even more of a dick by saying something like "getting revenge on the developers" for putting in counter measures to anti cheating. What's he gonna do? Perhaps do something even lousier by using disablecheats in MAPINFO?
So, after all it wasnt a list. Let me put it this way:
The reason to have CHEATNOTWEAPON was of course to avoid spoiling. Sure people wasnt OK with it, but I WW covered this quite clearly. Now, if you cared to ever notice, there was absolutely no other anticheat measure. Why? because that's the only cheat that concerned me. If my idea was to avoid all cheats, I would've applied what you just said ages ago. Did I? no.
Now that the new cheat was added, I decided to do something about it. Sure, the classical debate of "why modders shouldnt try to avoid players from cheating, because it's the player responsibility"'s* strong point is "it's for testing purposes". Ok, fair. Well, I decided to make a colorful and music filled world where you can test. I didnt kill player, I dint make him blind him, I didnt do anything else but change the mood of the levels, where players can still test. All weapons are there, and all weapons can be tested, since that's the idea of that cheat, according to the general opinnion. Furthermore, for whoever that actually wants to play with certain "hidden" weapons, they still can, since this measure, as I said before, is only for that specific cheat. There are still other ways that the weapons can be obtained, and while I could've done something about that too, I didnt. Im just against one cheat that spoils half of the mod by typing two words.
*I've been here for a while, and I've seen countless times those debates. That's plain bullshit
to me (is that enough emphasis on the "personal opinnion" factor?). It is to me, for the sole reason that nobody forces players of a mod to play. Period. "If player wants to spoil everything in the game, is his choice", well, "if the modder wants to drive away all it's mod's players by adding anticheat measures that will piss everyone off, is his choice".
Trooper 077 wrote:Having a bit of a problem,I go to download AEoD's main file,but I end up with a zip instead of a pk3,The zip has all the sounds,graphics,sprites in it along with two other pk3's called AEoD Old weapons and AEoD hud,Can anyone tell me whats going on?
Are you positive of this? The main file link downloads a PK3, and the 3 links version of it is a RAR which contains the PK3 inside. Check the extension. Still, if for some odd reason is a zip, you can use it just like if it was a pk3, since they're the same.