[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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Enjay
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Enjay »

They also had a really cool intro in both D3 and (even better IMO) in the leaked Alpha.
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Xim
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Re: [SPRITES] Spriting Carnival!!

Post by Xim »

Image
TRESPASSER!
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Re: [SPRITES] Spriting Carnival!!

Post by CaptainToenail »

lolol it's my favourite video game enemy, now in Doom :)
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Enjay
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Enjay »

Cool - but he could do with being a bit taller. Those guys were quite a bit taller than the player in Q2.
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Re: [SPRITES] Spriting Carnival!!

Post by scalliano »

Nice - any chance of a Gunner using the same technique? ;)
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Re: [SPRITES] Spriting Carnival!!

Post by Captain Awesome »

EttinGrinder, your edits are so awesome. The orcs are kinda reminiscent of the early Pre-WoW Warcraft orcs. Awesome stuff. :D
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Re: [SPRITES] Spriting Carnival!!

Post by CaptainToenail »

Super Shotgun without the sawn-off barrel?

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Edit: Is this too long?

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Re: [SPRITES] Spriting Carnival!!

Post by NeuralStunner »

CaptainToenail wrote:Edit: Is this too long?
I do think it is.

... Have you been getting "Check out this safe natural way to enhance your shotgun" spam in your email? :P
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Re: [SPRITES] Spriting Carnival!!

Post by Captain Awesome »

It's not necessarily too long, but the perspective comes out wrong.
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Enjay
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Enjay »

Yeah, I don't think it is too long. Looks much like the length of a shotgun a friend of mine has. The wooden bit needs to be extended IMO and, yes, the perspective seems wrong somehow too.
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Re: [SPRITES] Spriting Carnival!!

Post by NeuralStunner »

It also looks odd because of how far back the supporting (left) hand is. It looks unwieldy, and I think that's probably what makes it look too long...
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Enjay
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Enjay »

Yes, perhaps that's what I was actually thinking when I mentioned the wood bit needing to be extended.

It's a shame that this image is so strongly silhouetted because it's actually a really good image of a shotgun (double barrelled I think), showing relative proportions of the barrels and hand grip too.

Image

Mind you, this is pretty good too:

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Re: [SPRITES] Spriting Carnival!!

Post by Jimmy »

I don't know. It kinda looks like the barrels get narrower, and seeing how the shells themselves are exactly as wide as the insides of the barrels (if Cory Whittle's sprite edits are anything to go by) then the player's going to have a hard time actually firing the damn things. :P

You can't really make the SSG any more badass than it already is. ;)
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Dancso
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Re: [SPRITES] Spriting Carnival!!

Post by Dancso »

jimmy91 wrote:You can't really make the SSG any more badass than it already is. ;)
Wrong. You can, if you make it have four barrels.
http://wadsinprogress.info/index.php?a= ... 861&shot=1

:twisted:
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Re: [SPRITES] Spriting Carnival!!

Post by NeuralStunner »

Wasn't the SSG the only original DooM weapon that was hand-drawn, and not from a digital image? If so, it's a darn good sprite regardless.

And BTW:
CaptainToenail wrote:Super Shotgun without the sawn-off barrel?
It's not really sawn off, it has a sight on it. ;)

Oh, and making it longer would make it more accurate, and possibly stronger. So, will you call it the Super Duper Shotgun (SDSG)? Unless that's already taken by the quad shotty of course. :P
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