The WIP Thread

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scalliano
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Re: The WIP Thread

Post by scalliano »

Olroda wrote:
scalliano wrote:ToPII
Looking as good as always! One question, though:

Will one be playing as the marine as in the demo and as usual, or will the Office Lady with a Shotgun grace us with her presence?
You're the trusty Marine in ToPII.

But, the Office Lady will have her time in the spotlight in the future ...
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WORrior
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Re: The WIP Thread

Post by WORrior »

Aloha!
Spoiler:
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Captain J
 
 
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Re: The WIP Thread

Post by Captain J »

What an Resort!
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MaxED
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Re: The WIP Thread

Post by MaxED »

Let's do it Photoshop-style! Also, all toolbar buttons can now be seen at 1024x768.
udmf_convert_test at 26.02.2014 14-20-48.jpg
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Jimmy
 
 
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Re: The WIP Thread

Post by Jimmy »

WORrior wrote:Aloha!
Spoiler:
PLEASE tell me this is Doom: Caribbean. :D :D :D
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0bsidian
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Re: The WIP Thread

Post by 0bsidian »

There's quite the collection of stock textures in there. :P
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Blox
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Re: The WIP Thread

Post by Blox »

Captain J wrote:i hope you can put that image with large thumbnail or spoiler, i really wanna see that picture with full-sized. and nice number fonts and textures, BTW.
https://dl.dropboxusercontent.com/u/631 ... -image.png
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WORrior
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Re: The WIP Thread

Post by WORrior »

Jimmy wrote:
WORrior wrote:Aloha!
Spoiler:
PLEASE tell me this is Doom: Caribbean. :D :D :D
As of now, 4 levels (and another one working as an interactive intro) are set on tropical island, Duke Caribbean/Dead Island episode 1 style. More of them may eventually come. Unless I run out of ideas, of course ;)
0bsidian wrote:There's quite the collection of stock textures in there. :P
Yes, the whole mapset is going to be built with stock textures only (Plutonia IWAD, to be precise, since I need waterfalls and stuff like that). I've allowed myself to replace few sprites though.
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Captain J
 
 
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Re: The WIP Thread

Post by Captain J »

i'm pretty lazy to do that but opening a spoiler.

EDIT: alright, i know it went to aggrasive. sorry bout that, but at least we need to watch it with much faster also easier way than that. also maybe he forgot to do that, though.
Last edited by Captain J on Wed Feb 26, 2014 11:11 am, edited 2 times in total.
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Blox
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Re: The WIP Thread

Post by Blox »

If you're too lazy to click twice with your mouse you should probably seek help.
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Captain J
 
 
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Re: The WIP Thread

Post by Captain J »

무제1.gif
무제1.gif (5.71 KiB) Viewed 639 times
same as a hitler but has a different costume also akimbo has a stg-44's. oh, also it has a un-90's gorefied death frames too.

still, it needs to be more polished after release it.

EDIT: just finished;
https://www.mediafire.com/?56aknsz3i88mhgh
Last edited by Captain J on Thu Feb 27, 2014 1:27 am, edited 1 time in total.
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wildweasel
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Re: The WIP Thread

Post by wildweasel »

Blox wrote:If you're too lazy to click twice with your mouse you should probably seek help.
It is a huge pain and a waste of bandwidth for those of us on mobile or otherwise limited bandwidth. Please use the thumbnail from now on.
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Angelofthefallen
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Re: The WIP Thread

Post by Angelofthefallen »

Captain J wrote:
무제1.gif
I feel like I would like it more if the barrels weren't at a slightly awkward angle. It just looks odd at the moment.
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Re: The WIP Thread

Post by Gez »

I've just discovered how badly MIDI text meta events are abused. There are seven different events (generic text, copyright, title, instrument, lyrics, marker, and cue point). I wrote some code that'll parse a MIDI file to read these text events and grab the strings, prefixed with their type, to display them. And so far I only get results like this:
Spoiler:
So far, my favorite is the infamous CARMID03.MID:
Spoiler:
Now that's quality metadata!
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Captain J
 
 
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Re: The WIP Thread

Post by Captain J »

Angelofthefallen wrote:I feel like I would like it more if the barrels weren't at a slightly awkward angle. It just looks odd at the moment.
i know, but it was intensional. his cloth's colour is almost same as a stg-44's. when i changed it's angle to the front, it became invisiable.

i can do anything about this sprite IF it was not a goddamn wolfenstein palette.
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