D4D - Announcement in 1st post (Jan 4th 2017)

Projects that alter game functions but do not include new maps belong here.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
Omnis
Posts: 9
Joined: Tue Aug 30, 2005 3:53 pm

Re: D4D - You kidding? v2.0.3 bugfix! (11/03/16)

Post by Omnis »

Downloaded it yesterday. Awesome mod. Loved what you guys did, especially with the demon runes.

Question, though: what does the "Supercharge" do other than the obvious? It looks like you gain a temporary powerup after acquiring it, with the blue lines around the screen. It even wears off after a while.
User avatar
DoomKrakken
Posts: 3489
Joined: Sun Oct 19, 2014 6:45 pm
Location: Plahnit Urff
Contact:

Re: D4D - You kidding? v2.0.3 bugfix! (11/03/16)

Post by DoomKrakken »

It's a Regen powerup. If you have less than 100 health, you'll regenerate 5 health per second.
Still want that Doom 3 HD texture pack, whatever it is...
User avatar
Major Cooke
Posts: 8212
Joined: Sun Jan 28, 2007 3:55 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 10
Graphics Processor: nVidia with Vulkan support
Location: GZBoomer Town
Contact:

Re: D4D - You kidding? v2.0.3 bugfix! (11/03/16)

Post by Major Cooke »

Correction, less than 100 + stamina. The upgrade for health grants that.
User avatar
jckfrbn
Posts: 36
Joined: Mon Jul 18, 2016 6:26 am

Re: D4D - You kidding? v2.0.3 bugfix! (11/03/16)

Post by jckfrbn »

OK, not sure if design choice or bug so I thought to report it after testing

So the "Drop items chainsaw only" doesn't effect ammo drops, just health drops. At first I thought "Oh maybe its intelligent programming giving ammo till you get a chainsaw" but after awhile I noticed that at less than 40% health wasn't dropping but ammo still was(had gotten a chainsaw by this point), if this is a design choice maybe an option to do "ammo only" "health only" "chainsaw only"
shotfan
Posts: 439
Joined: Tue Mar 22, 2016 1:21 pm
Location: E3M1

Re: D4D - You kidding? v2.0.3 bugfix! (11/03/16)

Post by shotfan »

I am at Ultimate Doom II level 13, and I have not found any Quad Money yet. Where should I expect it? And is it possible to get it by chance via ordering the random UAC crate?

In the meantime, I am using this lovely Lightning Gun (only with the Coil upgrade for now) to rape everything in sight. The obilgatory explosion when the enemy becomes dead is the icing of this deliciously electrical cake :D However - was the chain lightning removed? The altfire does not work. Even if that is the case, the LG is still super powerful. Not sure if overpowerful, however :D
So, was the Plasma Rifle buffed at all? Because I have doubts about it, and LG is still so good I am willing to put PR on the shelf completely. Oh well, it is not like the PR from Doom 4 itself was impressive at all, so I will not be bothered if it stays weak in D4D as well.
User avatar
VICE
Posts: 405
Joined: Wed Mar 28, 2012 4:03 am
Location: The Shadow Realm (no cap)
Contact:

Re: D4D - You kidding? v2.0.3 bugfix! (11/03/16)

Post by VICE »

shotfan wrote:However - was the chain lightning removed? The altfire does not work.
It wasn't removed, they turned it into an upgrade that you can buy. :wink:
Last edited by VICE on Mon Nov 14, 2016 3:14 pm, edited 1 time in total.
shotfan
Posts: 439
Joined: Tue Mar 22, 2016 1:21 pm
Location: E3M1

Re: D4D - You kidding? v2.0.3 bugfix! (11/03/16)

Post by shotfan »

Ah, I knew it! I know the one. Thanks for clarification!

Now excuse me, I have some simultaneous demon horde frying in my schedule :twisted:
User avatar
Rowsol
Posts: 999
Joined: Wed Mar 06, 2013 5:31 am
Contact:

Re: D4D - You kidding? v2.0.3 bugfix! (11/03/16)

Post by Rowsol »

Odd request but can someone post the D4D Guide.txt here? I don't want to redownload the mod to read it.
shotfan
Posts: 439
Joined: Tue Mar 22, 2016 1:21 pm
Location: E3M1

Re: D4D - You kidding? v2.0.3 bugfix! (11/03/16)

Post by shotfan »

Here you go:
Attachments
D4D Guide.txt
(29.72 KiB) Downloaded 44 times
User avatar
Rowsol
Posts: 999
Joined: Wed Mar 06, 2013 5:31 am
Contact:

Re: D4D - You kidding? v2.0.3 bugfix! (11/03/16)

Post by Rowsol »

kudos to you, good sir.

edit: seems outdated.
User avatar
DoomKrakken
Posts: 3489
Joined: Sun Oct 19, 2014 6:45 pm
Location: Plahnit Urff
Contact:

Re: D4D - You kidding? v2.0.3 bugfix! (11/03/16)

Post by DoomKrakken »

Major Cooke wrote:Correction, less than 100 + stamina. The upgrade for health grants that.
Ah, that's right. What I meant was "less than full".
Omnis
Posts: 9
Joined: Tue Aug 30, 2005 3:53 pm

Re: D4D - You kidding? v2.0.3 bugfix! (11/03/16)

Post by Omnis »

Uh... Stamina? D: Would that be overhealth, or something else?
User avatar
Major Cooke
Posts: 8212
Joined: Sun Jan 28, 2007 3:55 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 10
Graphics Processor: nVidia with Vulkan support
Location: GZBoomer Town
Contact:

Re: D4D - You kidding? v2.0.3 bugfix! (11/03/16)

Post by Major Cooke »

Yeah. That's pretty much it. It boosts your maximum HP for picking up health items that would normally not heal you over 100 (medkits, pinatas, etc).
shotfan
Posts: 439
Joined: Tue Mar 22, 2016 1:21 pm
Location: E3M1

Re: D4D - You kidding? v2.0.3 bugfix! (11/03/16)

Post by shotfan »

Rowsol wrote:edit: seems outdated.
That file is from D4D 2.0.1. I assumed that newer versions contain no changes to this file, as they were bugfixes. Here you have the D4D Guide from 2.0.3 version that I downloaded just right now, if you are still interested. Sorry for the inconvenience.
Attachments
D4D Guide.txt
(33.14 KiB) Downloaded 31 times
User avatar
Techokami
Posts: 46
Joined: Tue Nov 15, 2016 4:45 pm
Graphics Processor: nVidia (Modern GZDoom)
Location: E3M7
Contact:

Re: D4D - You kidding? v2.0.3 bugfix! (11/03/16)

Post by Techokami »

This is a very impressive mod. I really like the use of voxel models for items! But there are a few things that could be improved to make things a bit nicer.
1) The Berserk powerup is awesome. Too awesome, in fact. Once I get one I don't have a need to use guns for the rest of that map, since I can obliterate anything that pops up with my bare hands AND get health for it! Maybe it should run on a timer like the Berserk powerup in Doom 4? That'd make it feel a bit more authentic, and more like a really nice treat.
2) Speaking of timed powerups, why not put an indicator on the HUD for active powerups and how much of their duration remains? Again, this would be a lot more like how Doom 4 handles it, and it'd help players better gauge how much time they have left with Quad Damage or the Radiation Shield.
3) When I go to make a save file, the "EN" selection on the soft keyboard is a bit, uh, glitched:
Image
Locked

Return to “Gameplay Mods”