[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
User avatar
Carbine Dioxide
Posts: 1936
Joined: Thu Jun 12, 2014 3:16 pm
Location: Anywhere.

Re: [SPRITES] Spriting Carnival!!

Post by Carbine Dioxide »

Redundant posting incoming. Tried to make some bolt movement frames.
Attachments
BROWNSTONEBADASSRIFLE.PNG
BROWNSTONEBADASSRIFLE.PNG (41.15 KiB) Viewed 1044 times
User avatar
TheRailgunner
Posts: 1556
Joined: Mon Jul 08, 2013 10:08 pm

Re: [SPRITES] Spriting Carnival!!

Post by TheRailgunner »

Image

In case anyone was wondering what I was up to. I'm not entirely sure about the placement of the grip,though...
User avatar
Athel
Posts: 777
Joined: Wed Aug 21, 2013 11:31 am
Location: New Jersey

Re: [SPRITES] Spriting Carnival!!

Post by Athel »

Needs shading, I could help you on that
User avatar
Carbine Dioxide
Posts: 1936
Joined: Thu Jun 12, 2014 3:16 pm
Location: Anywhere.

Re: [SPRITES] Spriting Carnival!!

Post by Carbine Dioxide »

Of course it needs shading, but not until he knows where he wants it.
User avatar
simpletonnn
Posts: 313
Joined: Thu Nov 13, 2014 8:20 pm

Re: [SPRITES] Spriting Carnival!!

Post by simpletonnn »

hey i'm not dead have this shotgun
Image
User avatar
Skelegant
Posts: 1436
Joined: Sun Aug 03, 2014 2:38 am
Preferred Pronouns: She/Her
Location: All over the walls and floor of E2M8

Re: [SPRITES] Spriting Carnival!!

Post by Skelegant »

Well, that's an improvement over your earlier sprites :) although I think shotgun muzzle flash doesn't look quite like that.
User avatar
Carbine Dioxide
Posts: 1936
Joined: Thu Jun 12, 2014 3:16 pm
Location: Anywhere.

Re: [SPRITES] Spriting Carnival!!

Post by Carbine Dioxide »

It's like he's firing into the sky, but at least you got the shell casing right this time.

Might need some help on the pickup sprite, as it isn't the color and shade as the HUD sprite, and it doesn't have the right mag.
Attachments
BROWNSTONEBADASSRIFLE.PNG
BROWNSTONEBADASSRIFLE.PNG (42.33 KiB) Viewed 859 times
Revanic
Posts: 9
Joined: Sun Jan 25, 2015 7:39 am

Re: [SPRITES] Spriting Carnival!!

Post by Revanic »

Found a neutral standing marine sprite and did a double-res edit. Just a test. I don't know exactly who put together the original.
Attachments
marine.png
marine.png (2.2 KiB) Viewed 859 times
User avatar
skyrish10
Posts: 579
Joined: Sat Apr 02, 2011 3:52 am
Operating System Version (Optional): Windows 7
Location: Night City

Re: [SPRITES] Spriting Carnival!!

Post by skyrish10 »

Carbine Dioxide wrote:I made this out of boredom, but I actually might use this. Credits to Captain J.
STAR-48?
User avatar
TheRailgunner
Posts: 1556
Joined: Mon Jul 08, 2013 10:08 pm

Re: [SPRITES] Spriting Carnival!!

Post by TheRailgunner »

Carbine Dioxide wrote:It's like he's firing into the sky, but at least you got the shell casing right this time.

Might need some help on the pickup sprite, as it isn't the color and shade as the HUD sprite, and it doesn't have the right mag.
I see your Brownstone Rifle and raise you one further-in-progress Browning Automatic Carbine, Type 2:

Image
User avatar
Carbine Dioxide
Posts: 1936
Joined: Thu Jun 12, 2014 3:16 pm
Location: Anywhere.

Re: [SPRITES] Spriting Carnival!!

Post by Carbine Dioxide »

skyrish10 wrote:
Carbine Dioxide wrote:I made this out of boredom, but I actually might use this. Credits to Captain J.
STAR-48?
Nah, it might resemble Rail Gunner's STAR 48, but It has different sights, and I might make it look a lot different. Rail Gunner also already made STAR 48 HUD sprites.
User avatar
TheRailgunner
Posts: 1556
Joined: Mon Jul 08, 2013 10:08 pm

Re: [SPRITES] Spriting Carnival!!

Post by TheRailgunner »

To be honest, I've considered using your set to restart the STAR-48 (unlike the minMG42 and microBAR/BAC-T2, it has no polished sprites).
User avatar
Athel
Posts: 777
Joined: Wed Aug 21, 2013 11:31 am
Location: New Jersey

Re: [SPRITES] Spriting Carnival!!

Post by Athel »

TheRailgunner wrote:
Carbine Dioxide wrote:It's like he's firing into the sky, but at least you got the shell casing right this time.

Might need some help on the pickup sprite, as it isn't the color and shade as the HUD sprite, and it doesn't have the right mag.
I see your Brownstone Rifle and raise you one further-in-progress Browning Automatic Carbine, Type 2:

Image
Did it by hand, too.
Attachments
One step ahead of you.
One step ahead of you.
v4PkTZi.png (9.34 KiB) Viewed 812 times
User avatar
Captain J
 
 
Posts: 16891
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Carbine Dioxide wrote:I just realized how small Rail Gunner's BARs are compared to Captain J's. So cute! :lol:
Dun be so cocky about my sprite, through. Even his BAR is smaller than mine, but at least it has better lights and shades. Not more like fresh from the fuzzy n' blurry jpeg screenshots.
User avatar
Laggy
Posts: 140
Joined: Thu Nov 06, 2014 4:16 pm
Location: I think so.

Re: [SPRITES] Spriting Carnival!!

Post by Laggy »

Captain J wrote:w00t, i see some metal slug referenced sprites!
Well, I love the metal slug series' spritework, so I've tried to learn something from its style.

PS: Nice BARs, people.
Post Reply

Return to “General”