(Resources)The works of David G

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ItsNatureToDie
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by ItsNatureToDie »

Xaser wrote:The one on the right is (in)famous for also being in Skulltag, so for "originality," I'd say go for the left one (although its status is rather well-known as well... but I digress).

Also, I rather like the ST Railgun sprite, though I really hate how it's used in-game. The recoil happens too soon and it looks like the shot is coming from underneath the barrel at an impossible angle. That and the silent reload always bugged me. Interestingly, IGPack fixed that but introduced another sound issue in that the firing sound doesn't match up with the rail shot at all. Goofballs... :P
@ Woolie Wool. You do have a point about recoil. At the time i wrote that I was not thinking clearly about it. Bottom line there is room for improvement for said weapon. As for Trans....
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I have not yet added the spikes or arms to him. Also there is room for a bit more detail, other wise so far so good.
I have not yet added the spikes or arms to him. Also there is room for a bit more detail, other wise so far so good.
Progress.PNG (3.91 KiB) Viewed 1476 times
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Ghastly
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by Ghastly »

ItsNatureToDie wrote:Image
Can someone link me to the full set of the one on the left?
ItsNatureToDie
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by ItsNatureToDie »

Ghastly_dragon wrote:
ItsNatureToDie wrote:Image
Can someone link me to the full set of the one on the left?
Here you go. Wad and Sprites(bmp file)
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Full set of the left.zip
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Ghastly
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by Ghastly »

Thanks! I had a really interesting idea for an Armory weapon, and those are perfect. Who made the sprites, by the way?
ItsNatureToDie
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by ItsNatureToDie »

Ghastly_dragon wrote:Thanks! I had a really interesting idea for an Armory weapon, and those are perfect. Who made the sprites, by the way?
I do not have the slightest clue about who made the sprites. However I used the railgun of the left from Town Infection though you can also get a similar set from Neo Doom(not used as a rail gun though). BTW your welcome :wink: .
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by Jimmy »

I believe they were done by Enjay. They feature in quite a few of his WADs.
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by TheDarkArchon »

jimmy91 wrote:I believe they were done by Enjay. They feature in quite a few of his WADs.
And that's correct: Enjay made by chopping up ROTT sprites.
ItsNatureToDie
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by ItsNatureToDie »

TheDarkArchon wrote:
jimmy91 wrote:I believe they were done by Enjay. They feature in quite a few of his WADs.
And that's correct: Enjay made by chopping up ROTT sprites.
Oh which parts come from said weapons in ROTT to crate that beauty? Also...
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Here is the marine version i was boasting about before the zombie. If it sucks enough to not get in the Marine Skins V.6. no biggy.
Here is the marine version i was boasting about before the zombie. If it sucks enough to not get in the Marine Skins V.6. no biggy.
Rail gun Marine.PNG (60.16 KiB) Viewed 1405 times
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by Enjay »

ItsNatureToDie wrote:Oh which parts come from said weapons in ROTT to crate that beauty?
I don't remember exactly which ones, how or when but these are definitely part of it:

Image

Image

Image

I'm sure that something else was involved too. Not sure what though.
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Ghastly
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by Ghastly »

ItsNatureToDie wrote:If it sucks enough to not get in the Marine Skins V.6. no biggy.
That's excellent! I was going to release it after the current three skins, but that'll definately be in V7.

Word of advice, though, the weaponless death sprites from the Fist Marine's IJKLMN and PQRSTUVW frames, so the original rifle doesn't show up.
ItsNatureToDie
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by ItsNatureToDie »

Enjay wrote:
ItsNatureToDie wrote:Oh which parts come from said weapons in ROTT to crate that beauty?
I don't remember exactly which ones, how or when but these are definitely part of it:
I'm sure that something else was involved too. Not sure what though.
I should of known :shucks: ....anyways dose anyone happen to know how to set up an effectively teleportion to a different map(like a hub). Say without starting back at the start of said map when you wish to return to it.For instance you place 2 player 1's in the same map(one to start the level with and the other to travel to another one). However when you go back from the other map, it starts you off on the wrong spot. Any suggestions or good examples of hub base maps like hell factory or 3057hub1?
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You know now what version of the Hell Knight I was going for. The reason, the alt(Hersey load version i got off of DOOM Enhanced) death and plan lazyness.
You know now what version of the Hell Knight I was going for. The reason, the alt(Hersey load version i got off of DOOM Enhanced) death and plan lazyness.
KDIZD HELL KNIGHT CLEAN.PNG (50.21 KiB) Viewed 1200 times
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Kinsie
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by Kinsie »

These are awesome! I've already added some of them to Doom Enhanced/ReDoom, and I'll probably add a few more. Thanks a bunch!
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Trooper 077
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by Trooper 077 »

This thread gets the honorable Ace Ventura Pelvist thrust

Image
ItsNatureToDie
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by ItsNatureToDie »

Trooper 077 wrote:This thread gets the honorable Ace Ventura Pelvist thrust

Image
I am honored. anyways it has been a while(for i succumb to the JORY TD effect:P) so here is some more...
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Here is the Doom 2 hell knight and its alt deaths. So there will be a doom 2 hell knight after all then :D
Here is the Doom 2 hell knight and its alt deaths. So there will be a doom 2 hell knight after all then :D
Hell Knight orginal alt deaths.PNG (34.18 KiB) Viewed 1060 times
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JoeyTD
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by JoeyTD »

ItsNatureToDie wrote:
Trooper 077 wrote:This thread gets the honorable Ace Ventura Pelvist thrust

Image
I am honored. anyways it has been a while(for i succumb to the JoeyTD effect:P) so here is some more...
Fixed my name. :D so far so great
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