doom2 meets zdoom( new progress page1 )

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Are you Glad this project is revived?

yes
23
72%
no
2
6%
kinda
3
9%
i dont care
4
13%
 
Total votes: 32

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Unholypimpin
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Re: doom2 meets zdoom d2mzd

Post by Unholypimpin »

its cool its cool, anyways back to the topic =D
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TypeSaucy
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Re: doom2 meets zdoom d2mzd

Post by TypeSaucy »

i'll bring back a thing i said before-
in the first page, did you mentioned weapons? this is where my resourse-weapons come to place, my hunting rifle (it's a unrealesed resourse weapon, so i PM it to you, or you pm me for it, anyone who is reading this). im thinking to realese it though, even though it isnt a serious weapon. :P
here you go.
http://www.sendspace.com/file/k441ze
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Unholypimpin
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Re: doom2 meets zdoom d2mzd

Post by Unholypimpin »

nice i can use for wolf secret level weapon =D 8-) . the weapon is kinda loud though :roll:
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TypeSaucy
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Re: doom2 meets zdoom d2mzd

Post by TypeSaucy »

the reason why the gun sounds loud is because i tooked the sounds from postal 2.
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Unholypimpin
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Re: doom2 meets zdoom d2mzd

Post by Unholypimpin »

some new screenies enjoy all 8-)
Spoiler:
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Darsycho
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Re: doom2 meets zdoom d2mzd

Post by Darsycho »

AlwaysDoomed wrote:some new screenies enjoy all 8-)
Spoiler:
Nice one, keep it up man.
Last edited by Darsycho on Sat Apr 18, 2009 2:08 pm, edited 1 time in total.
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Xim
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Re: doom2 meets zdoom d2mzd

Post by Xim »

@ AlwaysDoomed: Lookin' pretty sexy.

@ The_afrit: lawl u uploaded them wrong ;P (sorry, just teasing, but I had to :roll: )
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TypeSaucy
Posts: 1000
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Re: doom2 meets zdoom d2mzd

Post by TypeSaucy »

dont you mean again? back to topic, anyway. cool screenshots, Doomed. :)
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WhoDaMan
Posts: 21
Joined: Mon Mar 09, 2009 10:38 am

Re: doom2 meets zdoom d2mzd

Post by WhoDaMan »

Xim wrote:@ AlwaysDoomed: Lookin' pretty sexy.

@ The_afrit: lawl u uploaded them wrong ;P (sorry, just teasing, but I had to :roll: )
sigh... lol

and ya looking awsome
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Unholypimpin
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Re: doom2 meets zdoom d2mzd

Post by Unholypimpin »

thanks guys i try =D
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hnsolo77
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Re: doom2 meets zdoom d2mzd

Post by hnsolo77 »

i did some work, added some 'cool shit' too...
Spoiler:
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Remmirath
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Re: doom2 meets zdoom d2mzd

Post by Remmirath »

I like it, good usage of hell textures.

Somehow it reminds me of DE. :P
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Darsycho
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Re: doom2 meets zdoom d2mzd

Post by Darsycho »

hnsolo77 wrote:i did some work, added some 'cool shit' too...
Spoiler:
i wub it :wub:
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hnsolo77
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Re: doom2 meets zdoom d2mzd

Post by hnsolo77 »

as far as i am concerned, almost all hell flesh textures must either be set to warp or set to scroll, to make the actual room look alive, but that's just my preference when building that kinda stuff.
CaptainToenail
Posts: 3975
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Re: doom2 meets zdoom d2mzd

Post by CaptainToenail »

If you threw in some slurping squelching noises and some dripping blood it would be even more awesome :)
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