ÆoD (6.06.02 (03-14-16))

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SAZZA
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Re: ÆoD v5 RELEASED!! (new optional pack: random music)

Post by SAZZA »

PFL wrote:Great suggestion IMO: Aeod5 combined with this Armadosia http://www.armadosia.com/ and GZdoom. Currently on level nine(9) and feels kinda epic, so far.
Add PSXTC music to that and you have a good combo. :mrgreen:
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Viscra Maelstrom
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Re: ÆoD v5 RELEASED!! (new optional pack: random music)

Post by Viscra Maelstrom »

ZDG wrote:
PFL wrote: his tall 150000 Mega Vixen
HELL NO.
God how I hated the damn Vixens in NeoDooM. Thank God that Daniel fixed it in the Gold edition. Made it much more playable.
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Major Cooke
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Re: ÆoD v5 RELEASED!! (new optional pack: random music)

Post by Major Cooke »

@doomhunter: Couldn't agree more.

@SAAZA: Nah, go with CIF3 music. Much better.
SAZZA
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Re: ÆoD v5 RELEASED!! (new optional pack: random music)

Post by SAZZA »

Major Cooke wrote:@SAAZA: Nah, go with CIF3 music. Much better.
How did you get that? Did you extract them yourself and made a wad file, or did you download it from somewhere? Because I LOVED the music in CIF 3! (Go metal music!) :mrgreen:
PFL
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Re: ÆoD v5 RELEASED!! (new optional pack: random music)

Post by PFL »

Well, I tried the Gold edition. The reduced health of the Vixens made them die too fast; they burnt in their flames !!! after a shot or two of their nuclear blast. How can this be fun? To be honnest, I found much more difficult challenge with some Aeod bosses. Anyway. Sure that the Ultra tall Vixen near the end was too much, but the usual one was a model for fear and respect. Since Aeod is kinda Doom all-in-one celebration, I thought, why not...

Tastes are our own; like dooming with NO music.
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ZDG
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Re: ÆoD v5 RELEASED!! (new optional pack: random music)

Post by ZDG »

SAZZA wrote:
Major Cooke wrote:@SAAZA: Nah, go with CIF3 music. Much better.
How did you get that? Did you extract them yourself and made a wad file, or did you download it from somewhere? Because I LOVED the music in CIF 3! (Go metal music!) :mrgreen:
Hey, i still have it, and i could rip it!
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Major Cooke
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Re: ÆoD v5 RELEASED!! (new optional pack: random music)

Post by Major Cooke »

I copy/pasted the music from CIF3's main wad package to my own music collection.pk3, then bound a key to "changemus name"

@PFL That's the thing... Nuclear blasts are SUPPOSED to kill with one/two shots. Why else would they be in there otherwise?
DavidB1000
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Location: Hell, 9th level.

Re: ÆoD v5 RELEASED!! (new optional pack: random music)

Post by DavidB1000 »

While I never played the Gold Edition of Neodoom, I think he was saying that they injured themselves with their own attack. :)
That would be like the Cyberdemon killing itself with Splash damage from it's rockets.
I.e. A bug.

But I do agree that a nuclear blast should kill damn near anything in one or two shots.
I mean, it does generate temperatures hot enough to make the sun look like a lit match.
(I believe they're hot enough to actually vaporize solar material, what the sun is made from)
PFL
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Re: ÆoD v5 RELEASED!! (new optional pack: random music)

Post by PFL »

Creatures from hell don't care much about human's physics ... and exactly, kind of a bug. I like your analysis/comparison
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Major Cooke
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Re: ÆoD v5 RELEASED!! (new optional pack: random music)

Post by Major Cooke »

And that's why each time I see a hellspawn, I say, "Welcome to earth, motherfuckers!", and deliver them a strogg version of the Gears of War 2 chainsaw bayonet practice RIGHT up the jackse!
DavidB1000
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Re: ÆoD v5 RELEASED!! (new optional pack: random music)

Post by DavidB1000 »

Ah. Yeah. I don't usually chainsaw my enemies from below. :)

I just shoot them, or sometimes, I kill them with fire. (Long burning death animation is long)
And hey, who needs Physics anyway? :)
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Major Cooke
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Re: ÆoD v5 RELEASED!! (new optional pack: random music)

Post by Major Cooke »

I replaced the fire death in my version with gibbing. Much more hilarious.
DavidB1000
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Re: ÆoD v5 RELEASED!! (new optional pack: random music)

Post by DavidB1000 »

If I knew how to avoid friendly fire, I'd do a Summonfriend Phoenix and watch the fun. :) Let's face it, it's would be like having a nuke. :)

Sadly, just like Sumonfriend Cyberdemon, friendly fire hurts.
At least, I think Summonfriend won't stop a friendly rocket from hurting you.

I need to play this mod again, I've been playing Dragon Age.
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Major Cooke
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Re: ÆoD v5 RELEASED!! (new optional pack: random music)

Post by Major Cooke »

I've still been playing this mod ever since it came out, almost on a day by day basis... except with murderous clown, beheaded rabbits, floating firey heads, possessed balloons, jumping skulls, rocket-launching skull-shaped probes, etc etc...
DavidB1000
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Re: ÆoD v5 RELEASED!! (new optional pack: random music)

Post by DavidB1000 »

Oh, so you got this to work with Happy Time Circus 2? Cool.
Those poor monsters don't stand a chance against a Dark Matter gun. :)
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