Regular Day - I'm sorry

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TheBadHustlex
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Re: [WIP ~ 71,7%] Regular Day - ⋆⋆⋆⋆⋆⋆⋆

Post by TheBadHustlex »

That's one of many possibilities.
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TheBadHustlex
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Re: [WIP ~ 71,7%] Regular Day - ⋆⋆⋆⋆⋆⋆⋆

Post by TheBadHustlex »

Semester-Holidays. Means I gotta make spooky monsters that I wanted to make months ago:
http://imgur.com/a/SCNXp
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Captain J
 
 
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Re: [WIP ~ 71,7%] Regular Day - ⋆⋆⋆⋆⋆⋆⋆

Post by Captain J »

why spooky hello there, splatterhouse ghost girls.
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TheBadHustlex
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Re: [WIP ~ 71,7%] Regular Day - ⋆⋆⋆⋆⋆⋆⋆

Post by TheBadHustlex »

Splatterhouse sprites work really well with Doom, sometimes. Especially for decorations, or enemies that do not necessarily need rotations.

I was eager to sacrifice my time again.
This is the pirate cave.
This is what it looks like inside.
A smart, little guy gathers all kinds of items, only of of each. Buy them all, and he will get a new range of products. Of course, all the items are randomized and that data is stored.

God, I love holidays.
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TheBadHustlex
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Re: [WIP ~ 71,8%] Regular Day - Item Pirating Service

Post by TheBadHustlex »

http://imgur.com/0nynTqn
http://imgur.com/zMZ5dvy
I don't know, but I love such areas.

Also, if you don't want to kill people to become rich and wealthy, you can also start gambling!
Shitty version of Blackjack
Good, old slot-machines.
And a "guess where the ace is".
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TheBadHustlex
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Re: [WIP ~ 71,8%] Regular Day - Item Pirating Service

Post by TheBadHustlex »

Quite some time since the last post, huh?

-Diving into a certain whirl is a thing by today.
-Bosses have a health-bar now.
-Rather generic looking airbase built.
-Public coal storage. With accessible and heaty coal-compacting-machinery.
-There are many ways to enjoy a good high. Unfortunatly, you don't get to choose between this or that. The game does.
-I hid a lot of backpacks and pages.
-I hid some dead-souls-doors, giving some places more credibility.
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Captain J
 
 
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Re: [WIP ~ 71,8%] Regular Day - Item Pirating Service

Post by Captain J »

Digging that coal storage's room colors. It looks clean rather than dark.
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TheBadHustlex
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Re: [WIP ~ 71,8%] Regular Day - Item Pirating Service

Post by TheBadHustlex »

It's nice coal. And a lazy designer.
I made this boss that holds a holy horse.
Spoiler: 1) Enter the Boss
Spoiler: 2) Choose your Computer
Spoiler: 3) Kill the Smiley
Spoiler: 4) The true form
You may think this is weird. Probably, it is.
AdmiralAjax
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Re: [WIP ~ 73%] Regular Day - Bosses and Horses

Post by AdmiralAjax »

What, no DJ Hero remote?
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TheBadHustlex
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Re: [WIP ~ 73%] Regular Day - Bosses and Horses

Post by TheBadHustlex »

A rave would be a good idea, especially since the darkness of this place kind of allows some intense light-effects. But that would have ended up being terry-like.
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TheBadHustlex
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Re: [WIP ~ 73%] Regular Day - Bosses and Horses

Post by TheBadHustlex »

Had a bit of time lately, so I re-worked my crafting system to look a bit more ϶dgy.
[spoiler="Amazing Pre-Packaged Recipes!]Image[/spoiler]
Spoiler: But you ain't got much more.
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TheBadHustlex
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Re: [WIP ~ 76%] Regular Day - Unbent Horse-Fights (p.12)

Post by TheBadHustlex »


These bosses took at least two weeks to make. And they are pretty far from easy.
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TheBadHustlex
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Re: [WIP ~ 76%] Regular Day - Unbent Horse-Fights (p.12)

Post by TheBadHustlex »

So, I just came back from England.
Of course, I immediatly got to work, and wrote 6 lines of code to finish a new thing: I just finished one new thing that involves getting quests for killing a certain amount of certain monsters to gain stuff.
Just take the three notes from the blackboard, look at them in your inventory, and get three quests. You can always look at their process by using the item.

And yes, the place is currently run by a pillar. Getting character-graphics is one of the hardest parts of making this entire thing, actually.
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Redead-ITA
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Re: [WIP ~ 76%] Regular Day - Unbent Horse-Fights (p.12)

Post by Redead-ITA »

Finaly a game in wich my hate for bronies are usefull on someThing
You sir deserve a medal
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Captain J
 
 
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Re: [WIP ~ 76%] Regular Day - Unbent Horse-Fights (p.12)

Post by Captain J »

glad you are back, with more guns and ponies!
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