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Re: TiberiumDoom : Final 2.0.3 Altfires! WOOOOO
Posted: Sat Aug 29, 2015 11:19 am
by AdmiralAjax
Just asking, but if it isn't ready, why have it be the title for the thread? Every time I see it on the first page I think 'so it's finally done?' but it still isn't.
Re: TiberiumDoom : Final 2.0.3 Altfires! WOOOOO
Posted: Sat Aug 29, 2015 11:34 am
by DoomKrakken
I was wondering the same thing...
Re: TiberiumDoom : Final 2.0.3 Altfires! WOOOOO
Posted: Sun Aug 30, 2015 1:50 pm
by TiberiumSoul
... The hype was not real enough it seems
Re: TiberiumDoom : Final 2.0.3 Altfires! WOOOOO
Posted: Sun Aug 30, 2015 1:56 pm
by DoomKrakken
Apparently...
Oh well.
Just wondering... how much of the project is left? It looked pretty complete, from what I saw...
Re: TiberiumDoom : Final 2.0.3 Altfires! WOOOOO
Posted: Mon Aug 31, 2015 8:24 pm
by TiberiumSoul
content wise its complete im just revising/improving/fixing shit as i go
Re: TiberiumDoom : Final 2.0.3 Altfires! WOOOOO
Posted: Mon Aug 31, 2015 8:26 pm
by Matsilagi
TiberiumSoul wrote:content wise its complete im just revising/improving/fixing shit as i go
Nice work on this, however, the HUD doesn't appear for me, am i missing something?
And yes, im on a GZdoom dev version
Re: TiberiumDoom : Final 2.0.3 Altfires! WOOOOO
Posted: Mon Aug 31, 2015 8:27 pm
by TiberiumSoul
is your hud size at fullscreen?
Re: TiberiumDoom : Final 2.0.3 Altfires! WOOOOO
Posted: Mon Aug 31, 2015 8:30 pm
by Matsilagi
Yeah, i tried to do screenblocks 12, change settings around, no results.
Re: TiberiumDoom : Final 2.0.3 Altfires! WOOOOO
Posted: Tue Sep 01, 2015 1:53 am
by TiberiumSoul
thats odd...
Re: TiberiumDoom : Final 2.0.3 Altfires! WOOOOO
Posted: Tue Sep 01, 2015 8:32 am
by Matsilagi
TiberiumSoul wrote:thats odd...
Nevermind, found the problem
Force Aspect Ratio was off, now it works as intended.
Re: TiberiumDoom : Final 2.0.3 Altfires! WOOOOO
Posted: Wed Sep 02, 2015 9:40 am
by TiberiumSoul
thats good. I'm glad to hear you fixed it

Re: TiberiumDoom : Final 2.0.3 Altfires! WOOOOO
Posted: Tue Nov 03, 2015 11:31 am
by DoomKrakken
TiberiumDoom Trailer #6 Error Message wrote:This video contains content from Victor Entertainment Inc. It is not available in your country.
What's this?
Re: TiberiumDoom : Final 2.0.3 Altfires! WOOOOO
Posted: Tue Nov 03, 2015 11:42 am
by wildweasel
DoomKrakken wrote:TiberiumDoom Trailer #6 Error Message wrote:This video contains content from Victor Entertainment Inc. It is not available in your country.
What's this?
Likely music from a video game, which has lead to a lot of videos being disabled due to Youtube Red being unable to negotiate rights.
Re: TiberiumDoom : Final 2.0.3 Altfires! WOOOOO
Posted: Tue Nov 03, 2015 1:14 pm
by TiberiumSoul
Yep its cause i used Rise by Origa which is the opening music from Ghost in the Shell 2nd Gig
Re: TiberiumDoom : Final 2.0.3 Altfires! WOOOOO
Posted: Sat Dec 05, 2015 11:29 pm
by Doomguy5th
Sheeit. Never knew that the title theme of the current version of this mod was RetroFuture Dirty from Kevin Macleod.