ps. map 07 gets the -fastochistic seal of approval as the hardest map ever
[RELEASED] Titan 2
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Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- The Ultimate DooMer
- Posts: 2109
- Joined: Tue Jul 15, 2003 5:29 pm
- Location: Industrial Zone
Re: [RELEASED] Titan 2
All I did in Sonic (which is technically all 1 hub) was remove the keys from inventory at the start of each map. And I don't remember any issues like that when I played it a few months ago.
ps. map 07 gets the -fastochistic seal of approval as the hardest map ever
ps. map 07 gets the -fastochistic seal of approval as the hardest map ever
Re: [RELEASED] Titan 2
Damn, I can't believe I missed this! The first was a blast and this one looks just as awesome, I'm gonna check this out ASAP.
Re: [RELEASED] Titan 2
Just finished it! Absolutely brilliant. That was a masterclass in how to use GZDoom PROPERLY. I love maps that encourage exploration, rather than lifting and leading the player by the hand. Some kickass monsters in there too - the first encounter with the Bruiserdemons was particularly memorable. Map07 was just insane, as was the last level, although I found it easier than the last level of Titan 1. Still took quite a few goes though. Visually I thought it was off the chart - normally I'm not fussed on highly detailed maps, but the architecture was just phenomenal throughout (the terraces around the outside of the coliseum on the last level were just a masterstroke!).
Can't rate this wad highly enough. One of the finest I've played. Good job!
Can't rate this wad highly enough. One of the finest I've played. Good job!