The WIP Thread

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Medricel
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Medricel »

jack101 wrote:Coming soon, this halloween...
Is that a smiley Doomguy spider in shot 2? Looks creepier than the randomface in shot 3.
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MG_Man
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by MG_Man »

Medricel wrote:I gotta say, I'm not sure which color I like better. The pink of the Baron is easily recognizable and somehow more Hell-like, but the black of the Archon would tolerate colorful fireball effects better (and less chance for errant palette-conversion oddities), but looks like a Baron that fell into a tank of crude oil. :shrug:
Is the color change done only for the sole purpose of avoiding palette issues?

Do you guys realize that ZDoom renders full-color HUD graphics? (Including weapons)
leileilol wrote:It's also why black metal album covers suck. YEAH I WENT THERE.
Not always
Spoiler:
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timmyr0x0r
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by timmyr0x0r »

Eriance wrote:
Cage wrote:Just finished this fellar:
Image
That shading is made of win. :D

Fixed some discrepancies and added a few more concepts.
Spoiler:
Awesome.
I remember that you wanted to do 3d modeling to do new monsters sprites faster. Are those concept for this, or do you plan to have thom in a 3d game of sort (Quake, maybe)?
Personallly, I prefer the Vulgar redesign: this dead rotten looks very cool and it blends symmetry and asymmetry nicely. And the Hellion is also lovely.
The new style you have reminds me of Darksiders, and for me it's not a bad thing at all :).
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Enjay
 
 
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Enjay »

Eriance wrote:Utterly amazing pictures.
Wow. I have nothing to say other than wow.
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Tormentor667
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Tormentor667 »

Cage wrote:Just finished this fellar:
Image
Awesome! Now finish the rotations :D
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Amuscaria
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Amuscaria »

LkMax wrote:Seriously now, what engine will you use? Or is it just concept art that you won't use to make models?
The game itself, GZdoom. I will model these because for that level of detail to level show on sprites, I'll need to render at-least 2x-res sprites. I
m definitely not going to spend months drawing things over and over again. :P Still learning blender at the moment, but might as well get some concepts down so I have some direction to go in. Mostly working on textures, right now.
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Cage
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Cage »

Tormentor667 wrote:
Cage wrote:Just finished this fellar:
Image
Awesome! Now finish the rotations :D
They're done :P
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Sgt Dopey
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Sgt Dopey »

Working on a new project
Spoiler:
Credits to Uboa for the magnum sprite
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Jimmy
 
 
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Jimmy »

Looks sweet. Pity the Heretic textures suck - they make that whole area look almost cartoony, because they look so bad on large surfaces.
Gez
 
 
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Gez »

The Heretic textures are great. However, they've been designed to be cut and trimmed. Look at any of the IWAD levels, it'll very soon be evident. They are very detailed and they have impeccable alignments.

Or look at Kristus' Heretic mod.
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.+:icytux:+.
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by .+:icytux:+. »

Experimenting with some brutal techguitar sounds for use in my musical projects.

http://www.sendspace.com/file/bcw468

I'm extremely satisfied.
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by NeuralStunner »

Gez wrote:The Heretic textures are great. However, they've been designed to be cut and trimmed. Look at any of the IWAD levels, it'll very soon be evident. They are very detailed and they have impeccable alignments.
Thinking about it... I guess this is a case of "a lot of work put into something you won't notice." For example, I've noticed how uncannilly horrible the textures look in vanilla Doom (being unaligned at all).
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Blox
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Blox »

Image
weeeeee
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Medricel
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Medricel »

Blox wrote:weeeeee
BLOODY SACRIFICE!
I was wondering if that's what the red-oranges were in the texture when I was working on it. Seems more interesting this way.
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