[Wolfenstein: Blade of Agony] v3.1 released (p204)

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Tormentor667
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Re: [WolfenDoom] Blade of Agony (new shots p103)

Post by Tormentor667 »

Thanks man
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Mav3rick
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Re: [WolfenDoom] Blade of Agony (new shots p103)

Post by Mav3rick »

the files have been modify or all is the same since last month? in other words, is worth give a new check or wait?
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Re: [WolfenDoom] Blade of Agony (new shots p103)

Post by Ozymandias81 »

Well, give it a try but as of now c1m5 still needs to be finished though. In the end map c2m1 and c2m6_a & #_b are done, so free to decide if it's worth enough to try recent builds of BoA (which I added a couple of destroyable 3d animated chairs + crouch sprites for BJ)
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Re: [WolfenDoom] Blade of Agony (new shots p103)

Post by Tormentor667 »

I'd suggest you wait for the chapter 1 release ;)
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JimpArgon
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Re: [WolfenDoom] Blade of Agony (new shots p103)

Post by JimpArgon »

downloaded from github littrally less then 10 mins from this post.

Clicked on build.bat

pressed "1" for default build.

This.

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GENTEK
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Re: [WolfenDoom] Blade of Agony (new shots p103)

Post by GENTEK »

You seem have not define 7zip to compiling I presume!
Try that! :wink:
http://i.imgur.com/zr2fTE1.png
Last edited by wildweasel on Wed Sep 14, 2016 1:49 pm, edited 1 time in total.
Reason: Oversized image converted to a link instead. PLEASE READ THE IMAGE POSTING RULES.
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Re: [WolfenDoom] Blade of Agony (new shots p103)

Post by Ozymandias81 »

I've informed Tiger for that issue, btw I think GENTEK is right: on my side everything works good as it's meant to be.
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Re: [WolfenDoom] Blade of Agony (new shots p103)

Post by JimpArgon »

Gentek your pic is too large for me to see the rest of the instructions.

Anyways, I have no idea how to fix this.

Its weird, because I downloaded this a few days ago and never had this issue come up till now. Its kinda pissing me off.
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Re: [WolfenDoom] Blade of Agony (new shots p103)

Post by GENTEK »

Right-Click & Save the picture on your Desktop! :wink:
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Re: [WolfenDoom] Blade of Agony (new shots p103)

Post by JimpArgon »

A little update.

Turns out that a USB Bluetooth adaptor I had plugged in was the source of the problem. And the only way I was able to find out that info was because of Gentek's picture instructions. I unplugged it and the build.bat works fine now.

Thanks for the help Gentek.
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Re: [WolfenDoom] Blade of Agony (new shots p103)

Post by GENTEK »

:wink:
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Re: [WolfenDoom] Blade of Agony (new shots p103)

Post by Siberian Tiger »

GENTEK wrote:You seem have not define 7zip to compiling I presume!
Try that! :wink:
http://i.imgur.com/zr2fTE1.png
No, doing this - exactly will not resolve anything to regards to JimpArgon's issue. The WolfenDoom compiler explicitly uses the 7za.exe located in the /tools/ directory, not what is available in the host system and forcing 7zip as a prerequisite. Thus, defining:

Code: Select all

%ProgramFiles%\7zip\
in %PATH% or $PATH will simply not work for this program. It never did before the massive changes and it still does not now.

JimpArgon, please make a follow up post if the issue comes back.
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Mav3rick
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Re: [WolfenDoom] Blade of Agony (new shots p103)

Post by Mav3rick »

oh yeah forgot to ask, where is the key for the chest on e1m1?? first time i played i found it, but now i dont see it anywhere -.-
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Re: [WolfenDoom] Blade of Agony (new shots p103)

Post by maseter »

Mav3rick wrote:oh yeah forgot to ask, where is the key for the chest on e1m1?? first time i played i found it, but now i dont see it anywhere -.-
Keep looking, maybe there's a hidden switch in some office, you never know.
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Re: [WolfenDoom] Blade of Agony (new shots p103)

Post by JimpArgon »

Siberian Tiger wrote:JimpArgon, please make a follow up post if the issue comes back.
I will if I come across the issue again, but as I mentioned before, it was a Bluetooth adaptor I had plugged into one of my USB ports. I have no idea why that was the cause of the issue I was having... But I have since removed it and have not come across any issues at all. I even re-downloaded and compiled BOA before this post just to make sure. And everything went fine.
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