Brütal Doom v0.18

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Sgt Dopey
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Re: Brütal Doom v0.14: A Brutal Christmas Gift!

Post by Sgt Dopey »

Let me guess the bulletholes in the ground are for open gl only right
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Sergeant_Mark_IV
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Re: Brütal Doom v0.14: A Brutal Christmas Gift!

Post by Sergeant_Mark_IV »

No. You still can see them in Software mode, but not in the same quality
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Sgt Dopey
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Re: Brütal Doom v0.14: A Brutal Christmas Gift!

Post by Sgt Dopey »

So it will be like the blood pools?
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Sergeant_Mark_IV
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Re: Brütal Doom v0.14: A Brutal Christmas Gift!

Post by Sergeant_Mark_IV »

sorta
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insightguy
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Re: Brütal Doom v0.14: A Brutal Christmas Gift!

Post by insightguy »

By the way.... what is the tactical use of the grenade launcher?
I mean isn't the rocket launcher good enough? the grenades don't go as far as the rockets or do any more damage.
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Project Shadowcat
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Re: Brütal Doom v0.14: A Brutal Christmas Gift!

Post by Project Shadowcat »

insightguy wrote:By the way.... what is the tactical use of the grenade launcher?
I mean isn't the rocket launcher good enough? the grenades don't go as far as the rockets or do any more damage.
Indirect fire. Over walls and such.
Jinal
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Re: Brütal Doom v0.14: A Brutal Christmas Gift!

Post by Jinal »

I wonder if your going to restore the original Arch Vile default death? Since I never liked the current bloodless default death.
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drfrag
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Re: Brütal Doom v0.14: A Brutal Christmas Gift!

Post by drfrag »

I want iron sights for the shotgun now! By the way awesome mod, truly a masterpiece.
Zombieguy
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Re: Brütal Doom v0.14: A Brutal Christmas Gift!

Post by Zombieguy »

Are there any huge plans for the official version of Brutal Doom once it finally exits its BETA stage? I'll bet the official V1 will be awesome.
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RV-007
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Re: Brütal Doom v0.14: A Brutal Christmas Gift!

Post by RV-007 »

This makes "The Sky May Be" wad (by itself [link is here: http://www.doomworld.com/idgames/index.php?id=8079 ]) really fun to play. I was kicking ass! :D
I recalled descending upon the barons for a gun showdown. The rifle was killer/instrumental in taking down the spider demons. The berserk-only-or-rouse-mob maze was pretty cool. Fighting the cyberdemons seems like futile effort in vain, but amazingly, the monster does die. The cacodemon tower was a tough camp out. Sniping the possessed humans was at the brink between "destroy or die".

HINT: When you read the 'Stairway to Heaven' sign, you have limited time to run back down to reach the bottom elevator.
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Lioyd_Irving
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Re: Brütal Doom v0.14: A Brutal Christmas Gift!

Post by Lioyd_Irving »

Hey, man. I love the responsiveness of the guns in the latest versions. The only issue I had with it were some stiff-ish animations, so I whipped this up for a start:
Spoiler: code and stuff
For use with the shotgun. It doesn't affect or break anything as far as gameplay goes. Tell me what you think, I'll be glad to make more. :mrgreen:
Zombieguy
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Re: Brütal Doom v0.14: A Brutal Christmas Gift!

Post by Zombieguy »

Hmmm, I'll have to try that later. But right now, I'm having school troubles.
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Sergeant_Mark_IV
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Re: Brütal Doom v0.14: A Brutal Christmas Gift!

Post by Sergeant_Mark_IV »

Lioyd_Irving wrote:Hey, man. I love the responsiveness of the guns in the latest versions. The only issue I had with it were some stiff-ish animations, so I whipped this up for a start:
Spoiler: code and stuff
For use with the shotgun. It doesn't affect or break anything as far as gameplay goes. Tell me what you think, I'll be glad to make more. :mrgreen:
That's awesome. I would love to see more of this for other weapons if you could do it.
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-Ghost-
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Re: Brütal Doom v0.14: A Brutal Christmas Gift!

Post by -Ghost- »

Lioyd_Irving wrote:Hey, man. I love the responsiveness of the guns in the latest versions. The only issue I had with it were some stiff-ish animations, so I whipped this up for a start:
Spoiler: code and stuff
For use with the shotgun. It doesn't affect or break anything as far as gameplay goes. Tell me what you think, I'll be glad to make more. :mrgreen:
What does this do? I tried to see where it goes but couldn't figure it out in Slade. :P
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Sergeant_Mark_IV
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Re: Brütal Doom v0.14: A Brutal Christmas Gift!

Post by Sergeant_Mark_IV »

This made the shotgun fire animation waaay smoother.
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