[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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Vegeta(dw)
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Re: [SPRITES] Spriting Carnival!!

Post by Vegeta(dw) »

With some little changes, that Mancubus could look like a creature from the Master Levels for DOOM 2 poster
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raymoohawk
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Re: [SPRITES] Spriting Carnival!!

Post by raymoohawk »

Captain J wrote:now that does even more looks like a slug, btw does it's bright flesh color didn't work much for doom palette?
i couldnt get it to work, but i admit it was a quick edit since im still working on the cybie. i also tried making it green, but it looked silly
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Xaser
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Xaser »

@raymoohawk: holy hell, your freedoom stuff looks awesome. Superprops for breathing some much-needed life into the project. :D
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raymoohawk
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Re: [SPRITES] Spriting Carnival!!

Post by raymoohawk »

thanks xaser! by the way guys after the ciby, wich is almost done
Image
wich monster do you think i should prioritize?
Last edited by raymoohawk on Sun Sep 14, 2014 12:32 am, edited 1 time in total.
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Vegeta(dw)
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Re: [SPRITES] Spriting Carnival!!

Post by Vegeta(dw) »

I'd like the grey mancubus, if possible, an extra version without the fuel tanks. It fits with the rest of the DOOM 2 stock monsters as if it was done by Adrian Carmack.
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

raymoohawk wrote:wich monster do you think i should prioritize?
gotta do the hellslug(you know, freedoom mancubi.) first.
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raymoohawk
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Re: [SPRITES] Spriting Carnival!!

Post by raymoohawk »

a little closer
Image
does anyone know how to select multiple colors with color range in photoshop? (yes im stupid like that)
Bren
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Re: [SPRITES] Spriting Carnival!!

Post by Bren »

[W] key
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raymoohawk
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Re: [SPRITES] Spriting Carnival!!

Post by raymoohawk »

thanks, but i meant like all the greens or all the reds
carcass.png
the death animation is done! now only the attack and pain state are left
osjclatchford
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Re: [SPRITES] Spriting Carnival!!

Post by osjclatchford »

something I've wanted to see (and I know for a fact others do too) for a damned long time, so i figured i best just grit my teeth and get on with it:
doomstyle_dukesplode.PNG
a doom styled duke-esque splosion! (actually uses bloodscourge exp as a base...)

please feel free to use! that's what its for, looks best at 3 tics per frame...
Edward-san
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Re: [SPRITES] Spriting Carnival!!

Post by Edward-san »

raymoohawk wrote:Image
"Cell, you bastard, you're back!" :P
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

osjclatchford wrote:something I've wanted to see (and I know for a fact others do too) for a damned long time, so i figured i best just grit my teeth and get on with it:
doomstyle_dukesplode.PNG
a doom styled duke-esque splosion! (actually uses bloodscourge exp as a base...)
would be really nice for barrel explosion, nice work!
Bren
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Re: [SPRITES] Spriting Carnival!!

Post by Bren »

raymoohawk wrote:thanks, but i meant like all the greens or all the reds
The tolerance setting should make this easier. Select > Colour Range is there, but with game sprites I have better luck with the Magic Wand.
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raymoohawk
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Re: [SPRITES] Spriting Carnival!!

Post by raymoohawk »

got it, thanks bren! does anyone know if freedoom has the same pallette as doom (please say yes)
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YukiHerz
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Re: [SPRITES] Spriting Carnival!!

Post by YukiHerz »

raymoohawk wrote:got it, thanks bren! does anyone know if freedoom has the same pallette as doom (please say yes)

Yes, seems to be the same
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