The WIP Thread

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Blox
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Blox »

oh hi
Image Image
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Ixnatifual
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Ixnatifual »

Uh, wow.
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Ænima
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Ænima »

Very sexy.
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Blox
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Blox »

Now to figure out how to animate that.
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Nash
 
 
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Nash »

Sludge and bars look too hand painted. Otherwise the wall is fine.
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Kate
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Kate »

Considering the sludge is supposed to be pouring out like water at high speed, I think it looks fine. The bars could be better though; it's metal, it should be more brightly reflective of the glowing sludge around it, particularly toward the bottom where the sludge and bars are touching.
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MG_Man
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by MG_Man »

Kate wrote:Considering the sludge is supposed to be pouring out like water at high speed, I think it looks fine.
I disagree. Shouldn't the sludge be pouring out at a SLOW speed?
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Kate
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Kate »

Honestly what kind of toxic waste you'd find in the UAC's radioactive sewer is never really elaborated on. I always thought of it as being straight-up fluid acidic substances. I guess it could be something more viscous but in that case the player would have a harder time actually trudging through it.

Then again, Doom never had frictional floors. =p
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Nash
 
 
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Nash »

What I meant by hand painted is that it doesn't match the work done to the wall. Like it was a lazy smudge tool/paint brush job.
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Blzut3 »

Blox wrote:oh hi
The question is how do they look when mixed with the low resolution textures. :P
Spoiler:
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Sgt Dopey
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Sgt Dopey »

Kate wrote:Honestly what kind of toxic waste you'd find in the UAC's radioactive sewer is never really elaborated on.
Everyone knows nukage is hydrochloric acid mixed with green food dye :D
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FuzzballFox
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by FuzzballFox »

Made a new Ender"Pearl" image set for the Painterly pack~
Custom sprite and terrain piece I did first, then made some edits of the existing varients of the enderchest that exist already...
Image
Image Image
Image Image
Image
Image
..and a little edit of the cardboard box to add an eye peice and the "portal" opening~ C:

Rhodox seems happy with them so he'll most likely add them to the customizer~
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Nash
 
 
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Nash »

Blzut3 wrote:
Blox wrote:oh hi
The question is how do they look when mixed with the low resolution textures. :P
Spoiler:
This is a perfect example of how texture replacers are meant to blend with the vanilla textures.
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Blox
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Blox »

In case you didn't notice, the only thing I'm doing here is the liquid pouring out. (The wall is from the DHTP.)

And if you don't like how it looks (the way the liquid stuff is, that is), then I'm afraid I can't help but say that I can't really see how else I'd make it.
Or do you expect something liquid to be noisy as fuck?
Image
So, what do?
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Trance
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Trance »

It just looks hand-painted, that's all. To me, the original looks more plausible as a frame in a flowing-liquid animation than the edit does.
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