ZDCMP2, like a phoenix from the ashes, starting up again.
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
- Cutmanmike
- Posts: 11354
- Joined: Mon Oct 06, 2003 3:41 pm
- Operating System Version (Optional): Windows 10
- Location: United Kingdom
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- Bio Hazard
- Posts: 4019
- Joined: Fri Aug 15, 2003 8:15 pm
- Location: ferret ~/C/ZDL $
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I'm glad to see that HotWax's and My hard work paid offcutmanmike wrote:*tear* I just finished playing the first zdoom community project on coop (Yeah i'm slow shuddup) and I must say it was jawsome. I hope this one has the same/more awesomeness!

Gotta love that checkpoint system!
KDiZD will have good Co-op too

Well I was signed up for today anyway, I was just asking because yesterday nobody worked on it.
EDIT: I also see an update that was modified today, however the size is large. Is that the split one?

EDIT: I also see an update that was modified today, however the size is large. Is that the split one?

Last edited by zap610 on Sat Jul 09, 2005 4:24 pm, edited 1 time in total.
- Cutmanmike
- Posts: 11354
- Joined: Mon Oct 06, 2003 3:41 pm
- Operating System Version (Optional): Windows 10
- Location: United Kingdom
- Contact:
Yes thank the lord for it! The only problem is without the keep weapons bug it's hard to find a gun near the end of the game (Thus having to fight harder monsters with the damn pistol and fist).Bio Hazard wrote:I'm glad to see that HotWax's and My hard work paid offcutmanmike wrote:*tear* I just finished playing the first zdoom community project on coop (Yeah i'm slow shuddup) and I must say it was jawsome. I hope this one has the same/more awesomeness!
Gotta love that checkpoint system!
KDiZD will have good Co-op too