Even in HL I never did crouch that much, however you may have a point on the crouch jumping: that's the most usefull thing in that whole game! Even so, how would that increase the doom experience - not much I think.geedougg wrote:Psycho Siggi: OK so I made a typo....![]()
But seriously do you not agree crouching should be added? And especially the kind that also has Half-Life-style crouch-jumping?!
Ok: the reason why I said 16bit is because of this.geedougg wrote:BTW about the 16-Bit issue: I think as long as you're going for something higher than 8-Bit, you might as well go all the way (if you're gonna put the effort into it) and go for 32-Bit.... That's definitely what I want....
from 8bit to 16bit you add 65280 new colours
but from 8bit to 32bit you add 4294967040 new colours. Now I don't know how much harder that is to implement, I do know that you don't need all those colours for Doom, and anyway 32bit would hinder the performance a bit.
