Please retest with the latest build. I believe this was caused by the depth sorting value being a 16.16 fixed point number - and Matt's unclipped bounds-check-free projectiles pretty much whack the sorter, it now uses floating point instead of integers.
Of couse it must be clearly stated that the projectile is broken by design, if you got stuff like that in your mod, please reconsider what your intent is!
[4.2.4] Sprites far away get drawn over closer sprites
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- SanyaWaffles
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Re: [4.2.4] Sprites far away get drawn over closer sprites
I'll test this out the minute a new build becomes available
Re: [4.2.4] Sprites far away get drawn over closer sprites
Looks like the bug's gone. Thank you, everyone!
- Matt
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Re: [4.2.4] Sprites far away get drawn over closer sprites
Confirmed gone, thanks!