DOOM★STAR [and Cosmic Muscle]

Projects that alter game functions but do not include new maps belong here.
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Captain J
 
 
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Re: DOOM★STAR [and Cosmic Muscle]

Post by Captain J »

Heheh, whoa! Now that's gonna be bloody. And glad you've updated this mod again. Bleeding weaker enemy sounds very helpful.
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Skelegant
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Re: DOOM★STAR [and Cosmic Muscle]

Post by Skelegant »

Forgot to mention I added that japanese sound clip for those of you who wanted it :D Now exploding monsters will occasionally exclaim their consternation at what has befallen them.
PyroDA
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Re: DOOM★STAR [and Cosmic Muscle]

Post by PyroDA »

Any hope to see the stuff from the old video? The pressure punch and smooth fist animation I mean.
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Skelegant
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Re: DOOM★STAR [and Cosmic Muscle]

Post by Skelegant »

Not in this version, but I've been considering making a Cosmic Muscle-themed version which would have custom weapons and monsters and would probably include the pressure punch in some capacity.
PyroDA
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Re: DOOM★STAR [and Cosmic Muscle]

Post by PyroDA »

That would be really cool honestly, I'm looking forward to that!
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r&r
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Re: DOOM★STAR [and Cosmic Muscle]

Post by r&r »

Cosmic Muscle doesn't seem to work on the latest gzdoom port
i'm using the v4.3.3 version

I'm a dumb dumb, i realize you need both mods to work together
Last edited by r&r on Tue Feb 18, 2020 3:06 am, edited 1 time in total.
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EddieMann
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Re: DOOM★STAR [and Cosmic Muscle]

Post by EddieMann »

Oh, joy! Now I can pretend to be my own stand play monster-heavy .wads like Going Down without the stress! Definitely anticipating more Fist of the North Star and maybe LISA references.
shaodoomkahn
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Re: DOOM★STAR [and Cosmic Muscle]

Post by shaodoomkahn »

this is somehow a intersting weird reccomend idea while play this mod
if you load this mod with map NUTS there might be high chances of cluster fuck
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