Dumb 4[WIP][Partially Dead](Git Release)
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Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
Re: Dumb 4[WIP](1st Alpha release!)
I want to try it but i dont know how to download it with mega
- TheRevenant360
- Posts: 6
- Joined: Sat Jul 25, 2015 9:35 pm
- Location: Farmington, New Mexico
Re: Dumb 4[WIP](1st Alpha release!)
I think you should make the Super Shotgun go a little slower like In the main reveal, though that ain't a bother. I think the same for the Plasma Rifle since It's going a bit too fast.
Maybe some compatiblity for PSX DOOM and other mods.
Maybe some compatiblity for PSX DOOM and other mods.
-
Ribo Zurai
- Posts: 879
- Joined: Fri Jul 03, 2009 1:47 pm
Re: Dumb 4[WIP](2nd alpha To be released)
With the Alpha coming on Friday you can probably get easier sprite rips there. And maybe sound rips too.
- LolwellunTeapot
- Posts: 29
- Joined: Wed Sep 30, 2015 2:49 am
- Location: Trapped in Smashworld, Left to die.
Re: Dumb 4[WIP](2nd alpha To be released)
Not only am I not eligible to participate in the alpha, but I'm probably not going to get enough detail on visuals and SFX since Bethesda Softworks said we cannot upload any content of the Doom Closed Alpha.RikohZX wrote:With the Alpha coming on Friday you can probably get easier sprite rips there. And maybe sound rips too.
- TheRevenant360
- Posts: 6
- Joined: Sat Jul 25, 2015 9:35 pm
- Location: Farmington, New Mexico
Re: Dumb 4[WIP](2nd alpha To be released)
But people have though, there's literally a video of the Alpha hanging around along with the Main Menu music too. I'm sure you can get those before the videos are down.
Unless you want me to send you a Mediafire link to the MP3 I have for the Main Menu music or something, that way you can use It for a Intermission theme.
Unless you want me to send you a Mediafire link to the MP3 I have for the Main Menu music or something, that way you can use It for a Intermission theme.
- LolwellunTeapot
- Posts: 29
- Joined: Wed Sep 30, 2015 2:49 am
- Location: Trapped in Smashworld, Left to die.
Re: Dumb 4[WIP](2nd alpha To be released)
I'll try to look for them, but yeah! I would love to get that Mediafire link.TheRevenant360 wrote:But people have though, there's literally a video of the Alpha hanging around along with the Main Menu music too. I'm sure you can get those before the videos are down.
Unless you want me to send you a Mediafire link to the MP3 I have for the Main Menu music or something, that way you can use It for a Intermission theme.
- TheRevenant360
- Posts: 6
- Joined: Sat Jul 25, 2015 9:35 pm
- Location: Farmington, New Mexico
Re: Dumb 4[WIP](2nd alpha To be released)
Sadly can't find the Alpha footage that was posted, but Bethesda did post a promotional video for It. So you can probably get sprites and sounds off of It (which I saw you added a comment on It xD;).
As for the music, It's right here: https://mega.nz/#!UI1lyA5A!lDt-PBku98Ac ... J9iuL2AvZM
As for the music, It's right here: https://mega.nz/#!UI1lyA5A!lDt-PBku98Ac ... J9iuL2AvZM
- MetroidJunkie
- Posts: 709
- Joined: Fri Aug 19, 2011 7:27 am
Re: Dumb 4[WIP](2nd alpha To be released)
Really, the only "incentive" they gave to not leak anything is to have your gamer-tag displayed in the corner but that's incredibly easy to either crop out or simply blur out. You could even be creative and slap a logo over it. Just don't be reckless enough to post it unedited with your gamer-tag in plain sight and you'll be fine.
- TheRevenant360
- Posts: 6
- Joined: Sat Jul 25, 2015 9:35 pm
- Location: Farmington, New Mexico
Re: Dumb 4[WIP](2nd alpha To be released)
True, but the Alpha Is over already. I was just lucky enough to get the Main Menu music before the video was taken down. I kind of thought the whole NSA (or whatever It's called) was bullshit. :V
Other then that, there's the link to the music right there for the mod or whatever.
Other then that, there's the link to the music right there for the mod or whatever.
- LolwellunTeapot
- Posts: 29
- Joined: Wed Sep 30, 2015 2:49 am
- Location: Trapped in Smashworld, Left to die.
ACS Trouble
I'm trying to modify the ACS code for the jump jets to play a sound when you use your jump jets, but...
I get this error. I try to find information on it from Google and the ZDoom Wiki but I still can't figure it out it's all too confusing.
I'm using SLADE v3.1.0.55 (Git Rev 3.1.0.5-15-gbd7c5f3) and ACC r3889.
Code: Select all
Line 40 in file "C:\Users\LLEWEL~1\AppData\Local\Temp\SLADE3\dbljump.acs" ...
C:\Users\LLEWEL~1\AppData\Local\Temp\SLADE3\dbljump.acs:40: jumpjet : Identifier has not been declared.
> PlaySound(0,jumpjet,C
> ^
I'm using SLADE v3.1.0.55 (Git Rev 3.1.0.5-15-gbd7c5f3) and ACC r3889.
- LolwellunTeapot
- Posts: 29
- Joined: Wed Sep 30, 2015 2:49 am
- Location: Trapped in Smashworld, Left to die.
Re: Dumb 4[WIP](2nd alpha To be released)(While you wait...)
Berserk packs were removed since there is no fist currently. I'm planning to return the fists when I can but the Berserk packs probably won't make a return since you can already instakill a stunned enemy close-up in Doom 2016.
- TheRevenant360
- Posts: 6
- Joined: Sat Jul 25, 2015 9:35 pm
- Location: Farmington, New Mexico
Re: Dumb 4[WIP](2nd alpha released!)
Pretty good! The only thing that did bother me was the Revenant's sprite clipping out and then In when It started doing It's multi rocket attack, can't wait for the Revenant to start using It's jetpack though!
Other then that. Pretty good, hopefully Alpha 3 will be better.
Other then that. Pretty good, hopefully Alpha 3 will be better.
Re: Dumb 4[WIP](2nd alpha released!)

It wont start! Maybe i using bad GzDoom??
OK... i have downloaded another gzdoom (svn). I started the game, but i can't see weapons and translucent textures... for example in the entryway level, the cages next to the chainsaw. What's wrong?? Thanks for your help!!!

