Update your ancient SLumpEd to meet ZDoom2.5! (new revs in!)
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
- .ex.inferis.
- Posts: 223
- Joined: Wed Dec 17, 2008 7:30 am
- Location: At the End Mills, within the Black Star
Re: Update your ancient SLumpEd to meet ZDoom 2.5.0!
Sorry to necrobump, but how do I use these files to update slumped?
Re: Update your ancient SLumpEd to meet ZDoom 2.5.0!
What you have when you download is a bunch of text-like configs.
You unpack them to ...\SLumpEd\res\scripts\ subdirectory of SLumpEd. When Windows asks you whether to overwrite or not, choose yes. Next time you open SLumpEd, it uses new dictionaries.
You unpack them to ...\SLumpEd\res\scripts\ subdirectory of SLumpEd. When Windows asks you whether to overwrite or not, choose yes. Next time you open SLumpEd, it uses new dictionaries.
- .ex.inferis.
- Posts: 223
- Joined: Wed Dec 17, 2008 7:30 am
- Location: At the End Mills, within the Black Star
Re: Update your ancient SLumpEd to meet ZDoom 2.5.0!
Thank you, good sir. Got it working now. :]
Re: Update your ancient SLumpEd to meet ZDoom 2.5.0!
Updated DECORATE definitions.
Has some stuff from latest revisions like A_Warp and pointer magic. There are even tips for some of these recent additions (though not too many).
http://files.drdteam.org/index.php/file ... corate.zip
Has some stuff from latest revisions like A_Warp and pointer magic. There are even tips for some of these recent additions (though not too many).
http://files.drdteam.org/index.php/file ... corate.zip