[Textures] Gothictex redux

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NiGHTMARE
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Re: [Textures] Gothictex redux

Post by NiGHTMARE »

Wow, has it really been over 5 years since I started this thread?

Anyway, I've replaced all the broken imageshack links in the OP with working imgur ones, and also added a couple of new ones that I made for a thread over at Doomworld (update 6).

I may finally get around to actually putting these in a texture .wad soon, too.
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FuzzballFox
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Re: [Textures] Gothictex redux

Post by FuzzballFox »

Said before but wonderful stuff!
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Ozymandias81
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Re: [Textures] Gothictex redux

Post by Ozymandias81 »

@Nightmare
Why don't you try to post all images inside an imgur album? It's pretty easier even for users than for admins. Anyway those textures are always brimmifully for goth places.
NiGHTMARE
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Re: [Textures] Gothictex redux

Post by NiGHTMARE »

I've added some recolours and a dark metal set to the first post.
Ozymandias81 wrote:@Nightmare
Why don't you try to post all images inside an imgur album? It's pretty easier even for users than for admins. Anyway those textures are always brimmifully for goth places.
I still haven't gotten around to creating an account there, but will sort an album out once I have!
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Ozymandias81
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Re: [Textures] Gothictex redux

Post by Ozymandias81 »

If I'm not wrong you don't have to mandatory create an account for imgur: just set your stuff an place them inline, then copypaste the resulting ALBUM url.

[EDIT]: For example, take a look to what I've done for Blade Of Agony.

[RE-EDIT]: I don't have any imgur profiles. :-)
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FuzzballFox
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Re: [Textures] Gothictex redux

Post by FuzzballFox »

More goodies!
NiGHTMARE
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Re: [Textures] Gothictex redux

Post by NiGHTMARE »

Here's a prelimary texture .wad. It's still missing flats and a few things from the first post, but there's also some stuff in it that's not in the first post.
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Ozymandias81
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Re: [Textures] Gothictex redux

Post by Ozymandias81 »

Hi Nightmare,

just to fast a bit your work I've converted ALL textures from your wad into PNG Doom Paletted ones, then PNGOUT'd 'em.
Now the wad is 1,50mb instead of 4mb. Anyway, this stuff looks great, would you mind to post 'em inside Realm667 TX repo forums?

https://www.dropbox.com/s/ddujetsvqnoc0 ... 2.zip?dl=0
NiGHTMARE
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Re: [Textures] Gothictex redux

Post by NiGHTMARE »

I've updated the .wad with some improvements to the METM and SUPV sets (also fixed SUPG and SUPV being the wrong way around!) and a new set, WOODT.
Ozymandias81 wrote:Hi Nightmare,

just to fast a bit your work I've converted ALL textures from your wad into PNG Doom Paletted ones, then PNGOUT'd 'em.
Now the wad is 1,50mb instead of 4mb.
The only problem with that is it breaks computability with vanilla and any port which doesn't support pngs, as well as level editors which don't support them (which would include the one I use myself!). All my texture work is done in png format, so I can easily do a pk3 version for ZDoom users.
Anyway, this stuff looks great, would you mind to post 'em inside Realm667 TX repo forums?
I'm not quite finished yet (there's at least one more set I want to do) but I'll post there when it's done.
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Re: [Textures] Gothictex redux

Post by NiGHTMARE »

Here's another set I've just finished:

Image
Last edited by NiGHTMARE on Fri May 01, 2015 5:02 pm, edited 1 time in total.
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Ozymandias81
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Re: [Textures] Gothictex redux

Post by Ozymandias81 »

Yummy gotha stuff! :-D
I wonder, could you do some vertical-line versions of above textures? They would be great for slopes.

[EDIT]: I know, with UDMF maps we can rotate any tx, but my suggestions makes your Redux more redux IMHO. :lol:
NiGHTMARE
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Re: [Textures] Gothictex redux

Post by NiGHTMARE »

Another set, this time based on Ola Bjorling's metal textures that are in both Gothic DM 2 and the Darkening E1:

Image
Ozymandias81 wrote:I wonder, could you do some vertical-line versions of above textures? They would be great for slopes.
Presumably you mean diagonal-line versions, as there already are vertical-line versions :). I'll give some a go once I'm finished with everything else.
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Ozymandias81
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Re: [Textures] Gothictex redux

Post by Ozymandias81 »

Oh yep, sorry... I mean DIAGONAL lines indeed... :roll:
Thankx Creepy! :-D
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