[Not a bug] Maybe something to do with grafs hitscan bug?

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Risen
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Post by Risen »

Lexus Alyus wrote:Where is the puff for hitting actors?
It doesn't exist yet. Wait for .64.
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Anakin S.
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Post by Anakin S. »

Could I make a suggestion for the custom hitscan puffs? Rather than having one puff for actors and another puff for no blood actors and walls, is it possible to make 3 types of animations for custom hitscans?

1. actors
2. walls
3. actors with NOBLOOD set

This would increase flexibility, allowing us to simulate things such as Strife's effects for creating sparks when striking a robot that don't appear when striking a wall. Actually, these sparks might be the robot's "blood" but since it's difficult to change blood, it could be done with a puff specific for actors with NOBLOOD set.

In Heretic, the dragon claw has one puff for walls and another puff for monsters, regardless of whether NOBLOOD is set or not. In Hexen, the melee weapons have one sound for walls and another sound for hitting actors, regardless of whether NOBLOOD is set or not.

With these three puff types we can make a timon's axe that creates a massive blood splat when hitting opponents without NOBLOOD (just make the actor puff spawn an extra sprite for the blood splat). I think it would enable us to set up animations and sounds that tell the player if he's making a futile effort (knifing a wall in strife) or if he's inflicting damage (sparks upon hitting a robot and/or hexen 2's metal striking sound). What do you think?
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Xaser
 
 
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Post by Xaser »

Huh? Is it just me, or have I seen the above post somewhere before? :?
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Lexus Alyus
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Post by Lexus Alyus »

I was thinking that... maybe dejavu?

:twisted:
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Anakin S.
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Post by Anakin S. »

I thought you didn't see it last time in that topic, so I put it here again.

I also thought the other thread wasn't the right place to put it seeing that the others continued talking about different things after I posted.
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Lexus Alyus
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Post by Lexus Alyus »

Ahhhh, so it wasn't dejavu and infact a DOUBLE POST! I can't think which one is worse, but it doesn't really matter anyway. We obveously saw it :-D.

:twisted:
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Xaser
 
 
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Post by Xaser »

I don't think that kind of double posting is bad. I just HATE it whenever someone posts right after another, especially when both posts say the exact same thing. :P
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Xaser
 
 
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Post by Xaser »

I don't think that kind of double posting is bad. I just HATE it whenever someone posts right after another, especially when both posts say the exact same thing. :P
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Anakin S.
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Post by Anakin S. »

So what do you think? If this idea were to be implemented, we would have greater flexibility. Not knowing how hitscans are done, I'm not sure if this is possible, though.
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Lexus Alyus
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Post by Lexus Alyus »

I don't really think anything... plus, it doesn't really matter wht I think... it's what Randy thinks...

I think the idea is good though... even t5houigh it doesn't matter what I think... I just think it would have been nice to know what I think... I think?

:twisted:
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