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Re: Original Doom Key sprites/graphics not appearing on HUD.

Posted: Sat May 02, 2009 3:07 am
by Graf Zahl
Grrrr.

Yet another SBARINFO problem. I don't know what I was thinking when I replaced the C-coded Doom statusbar with Blzut3's SBARINFO replacements. This is not the first problem it caused but it is certainly the last I'm trying to address.

Re: Original Doom Key sprites/graphics not appearing on HUD.

Posted: Sat May 02, 2009 10:09 am
by Blzut3
Graf Zahl wrote:Yet another SBARINFO problem. I don't know what I was thinking when I replaced the C-coded Doom statusbar with Blzut3's SBARINFO replacements. This is not the first problem it caused but it is certainly the last I'm trying to address.
You won't even let me address it before you go reverting it? If I recall correctly all of the other problems were fairly minor (and one of them that you claimed to be a problem on my part happened to be a problem with the D3D code).

Re: Original Doom Key sprites/graphics not appearing on HUD.

Posted: Sat May 02, 2009 11:47 am
by Graf Zahl
This one was also minor - but it still cost me 15 minutes to see that the script had a hard coded 6 key limit.