Grrrr.
Yet another SBARINFO problem. I don't know what I was thinking when I replaced the C-coded Doom statusbar with Blzut3's SBARINFO replacements. This is not the first problem it caused but it is certainly the last I'm trying to address.
Original Doom Key sprites/graphics not appearing on HUD.
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Blzut3
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Re: Original Doom Key sprites/graphics not appearing on HUD.
You won't even let me address it before you go reverting it? If I recall correctly all of the other problems were fairly minor (and one of them that you claimed to be a problem on my part happened to be a problem with the D3D code).Graf Zahl wrote:Yet another SBARINFO problem. I don't know what I was thinking when I replaced the C-coded Doom statusbar with Blzut3's SBARINFO replacements. This is not the first problem it caused but it is certainly the last I'm trying to address.
- Graf Zahl
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Re: Original Doom Key sprites/graphics not appearing on HUD.
This one was also minor - but it still cost me 15 minutes to see that the script had a hard coded 6 key limit.