Tree prefab
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- Bio Hazard
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TheUltimateDoomer trees?HotWax wrote:Um, just make a square column for the "trunk" and an octagonal sector around that for the "leaves". Instant crappy-looking trees.

I remember thinking to myself "Wow, he can do my own style better than I can! Enjay just rocks." and I hadn't even seen the crate room yet.Enjay wrote:I remember now, however, trying to make it match in with the style of your area. Not convinced how well I got it though.
If that gives you an idea.

- LilWhiteMouse
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Doubt any of these are what you're looking for, but I'll bring them up anyway.
http://home.midmaine.com/~lilwhitemo/HQTree.png
http://home.midmaine.com/~lilwhitemo/Hunt00.png
http://home.midmaine.com/~lilwhitemo/Hunt01.png
The next one is a sprite, but it has rotations so you could make a linedef structure out of it.
http://home.midmaine.com/~lilwhitemo/Hunt02.png
http://home.midmaine.com/~lilwhitemo/HQTree.png
http://home.midmaine.com/~lilwhitemo/Hunt00.png
http://home.midmaine.com/~lilwhitemo/Hunt01.png
The next one is a sprite, but it has rotations so you could make a linedef structure out of it.
http://home.midmaine.com/~lilwhitemo/Hunt02.png
- Cutmanmike
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