New update. Go check it out...
Still not playable in GZDoom though.
[WIP] Reelism: Freshly Coated v0.49 (EARLY EXCESS)
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
Quick, Cheap, and a worthy update (v0.48a)
Hey, new update... The Javelin is a bit more interesting in this version now... Go see how it behaves!
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Re: [WIP] Reelism: Freshly Coated v0.49 (EARLY EXCESS)
Hello everyone! I'm new here. I just heard about this mod and it seems like a really cool overhaul to Reelism 1. It won't work in GZDoom though as it keeps giving me these error messages whenever I try to load it. I also tried loading it into Zandronum and it just loads standard Doom 2 instead. I also want to ask what the progress is on this mod and if GZDoom compatibility is planned for the future?
- TiberiumSoul
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Re: [WIP] Reelism: Freshly Coated v0.49 (EARLY EXCESS)
Holy Necrobump, Batman!