revo794 wrote:Damn, I think it is gonna be off-topic. I never thought much about the nature of Doom-hell, but the lack of the plot references in-game (except text pieces and game manual) leaves player with his own perception of events.
DoomGuy suffers from mid-life crisis. He wants to be a hero, but doesn't have a chance to. So, when his squad gets that famous assignment on Mars, something breaks in his brain. Doomguy has a strong body, but a soft soul. He has a nervous breakdown and loses the perception of reality. Then two variants of plot are possible:
1) DoomGuy creates the monsters and, therefore, the whole issue with the UAC station. His squad gets informed that was a false alert, but DoomGuy starts walking around and killing all scientists, security forces, even his squadmates (hence all their bodies, but no signs of alive soldiers). While thinking he's a hero, DoomGuy becomes the REAL problem, and the REAL evil of Doom and Doom II.
2) DoomGuy and his squadmates fight the actual monsters in the first episode, but he doesn't see them, he thinks this story is all about him (hence the bodies of dead monsters and bloodstains on the floor). So when he walks into the portal at the Ep.1 end, he imagines the whole thing about travelling to Hell, then saving Earth, while actually lying on the floor, unconscious. He wished to become a hero, but he just failed.
I suppose all this looks raw from the first sight, but try to think a little into it.
^ I hate these "personal purgatory" style plotlines. They're so depressing. :(
EDIT: I also hate replying to the last post of the previous page without quoting first.



